Animation: Difference between revisions

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Articles related to animating models
{{index-page|category=Animation|topic=animations and models}}
*General information about Doom 3 animation in the Dark Mod: [[Animation_Information]]
 
Articles related to animating models:
*[[Add new poses]] - How to add poses in animations
*[[Using the Animation Rig ]] - character animation controls in Maya
*[[Using Character Sets]] - How to exchange animations in Maya
*[[Animation_Information|Animation Information]] - How Doom 3 animation is handled in the Dark Mod
*[[Motion Builder tutorial]]
*[[Motion Builder tutorial]]
*[[Domarius's animation tips]]
*[[Domarius's animation tips]]
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*[[Getting Characters and their Anims into Doom]]
*[[Getting Characters and their Anims into Doom]]
*[[Overriding animations via attached objects]]
*[[Overriding animations via attached objects]]
*[[Animated static objects]] ''-- (What to add to .def files to give animated objects collision models)''
*[[Animated static objects]] - What to add to .def files to give animated objects collision models
*[[Particle Attachment for AI]]
*[[Particle Attachment for AI]]
 
*[[Animation playback speed]] - how to tweak playback speed without re-exporting assets
[[Category:Animation]]
*[[Animation Links]] - tutorials and examples
[[Category:AI]]
*[[Domarius' animation reference footage]]
*[[Animating a walk cycle in Motion Builder]] - WIP tutorial by Domarius
*[[Creating a walkcycle]] - animation tips by Squill
*[[Animation guide Squill]]
*[[Maya Animation Layers]]
{{animation}}
*[[Animation Rig notes]]
*[[Springheel's Rigging Workflow]]
*[[Blender: Rig for standard male NPC]]

Latest revision as of 18:53, 31 March 2018

This is a selected list of articles and tutorials about animations and models.
Please see the category Animation for a full list of articles for this topic.


Articles related to animating models: