Talk:TDM Script Reference: Difference between revisions
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m SteveL moved page Talk:TDM Script Reference/2.02 to Talk:TDM Script Reference |
VanishedOne (talk | contribs) m →2.04 |
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(1) can be fixed in the source code if people like the extended TOC. (2) is trickier. ~ [[User:SteveL|SteveL]] ([[User talk:SteveL|talk]]) 12:08, 11 May 2014 (EDT) | (1) can be fixed in the source code if people like the extended TOC. (2) is trickier. ~ [[User:SteveL|SteveL]] ([[User talk:SteveL|talk]]) 12:08, 11 May 2014 (EDT) | ||
* Update: (1) has now been fixed in the source code. (2) remains a manual adjustment. ~ [[User:SteveL|SteveL]] ([[User talk:SteveL|talk]]) 06:33, 1 June 2014 (EDT) | * Update: (1) has now been fixed in the source code. (2) remains a manual adjustment. ~ [[User:SteveL|SteveL]] ([[User talk:SteveL|talk]]) 06:33, 1 June 2014 (EDT) | ||
== 2.04 == | |||
Is this up-to-date as of the 2.04 release? (The top of the page says it was generated under 2.03.) --[[User:VanishedOne|VanishedOne]] ([[User talk:VanishedOne|talk]]) 00:41, 6 October 2016 (UTC) |
Latest revision as of 00:41, 6 October 2016
Manual amendments to the generated text
Fixed table of contents so that it shows class names for the second section "Events by Spawnclass / Entity Type". Added third-level header under == 1.1 Alphabetic List == so that toclimit can count the levels correctly, and raised toclimit to 4 so it shows 3 levels.- Added a table to format the parameter description of idThread.GetMissionStatistic(). The information is too complex to format readably in the source code, given that 3 output methods are supported so no markup can be used.
(1) can be fixed in the source code if people like the extended TOC. (2) is trickier. ~ SteveL (talk) 12:08, 11 May 2014 (EDT)
- Update: (1) has now been fixed in the source code. (2) remains a manual adjustment. ~ SteveL (talk) 06:33, 1 June 2014 (EDT)
2.04
Is this up-to-date as of the 2.04 release? (The top of the page says it was generated under 2.03.) --VanishedOne (talk) 00:41, 6 October 2016 (UTC)