DarkRadiant - Compilation Guide: Difference between revisions
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DarkRadiant's codebase is open source, the main part of the source code is hosted on github. To compile the sources you can either use | |||
* Windows: ''Visual Studio 2022 Community Edition'' (higher editions also possible: Professional, Ultimate, ...) | |||
* Linux: gcc/g++ (Automake) | |||
* Mac OS X: Automake (after installing XCode and using MacPorts) | |||
* | |||
* | |||
All compilers can be acquired for free. In any case, since DarkRadiant is using part of the C++17 feature set, a compiler supporting the C++17 standard is required. | |||
= Compilation Guides = | |||
There are separate articles for Windows and Linux, select one to learn more: | |||
* [[DarkRadiant - Compiling in Windows|Compiling in Windows / Visual Studio]] | |||
* [[DarkRadiant - Compiling in Linux|Compiling in Linux]] | |||
* [[DarkRadiant - Compiling in macOS|Compiling in macOS]] (experimental) | |||
Note: The articles are always referring to the latest revision of the source code, not to a specific release. | |||
= | {{coding}} | ||
{{darkradiant|sort=Compilation}} | |||
Latest revision as of 19:34, 1 April 2022
DarkRadiant's codebase is open source, the main part of the source code is hosted on github. To compile the sources you can either use
- Windows: Visual Studio 2022 Community Edition (higher editions also possible: Professional, Ultimate, ...)
- Linux: gcc/g++ (Automake)
- Mac OS X: Automake (after installing XCode and using MacPorts)
All compilers can be acquired for free. In any case, since DarkRadiant is using part of the C++17 feature set, a compiler supporting the C++17 standard is required.
Compilation Guides
There are separate articles for Windows and Linux, select one to learn more:
Note: The articles are always referring to the latest revision of the source code, not to a specific release.