Animation: Difference between revisions
From The DarkMod Wiki
Jump to navigationJump to search
No edit summary |
No edit summary |
||
(13 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
Articles related to animating models: | Articles related to animating models: | ||
*[[Add new poses]] - How to add poses in animations | |||
*[[Using the Animation Rig ]] - character animation controls in Maya | |||
*[[Using Character Sets]] - How to exchange animations in Maya | |||
*[[Animation_Information|Animation Information]] - How Doom 3 animation is handled in the Dark Mod | *[[Animation_Information|Animation Information]] - How Doom 3 animation is handled in the Dark Mod | ||
*[[Motion Builder tutorial]] | *[[Motion Builder tutorial]] | ||
Line 17: | Line 20: | ||
*[[Creating a walkcycle]] - animation tips by Squill | *[[Creating a walkcycle]] - animation tips by Squill | ||
*[[Animation guide Squill]] | *[[Animation guide Squill]] | ||
*[[Maya Animation Layers]] | |||
{{animation}} | {{animation}} | ||
*[[Animation Rig notes]] | |||
*[[Springheel's Rigging Workflow]] | |||
*[[Blender: Rig for standard male NPC]] |
Latest revision as of 18:53, 31 March 2018
This is a selected list of articles and tutorials about animations and models.
Please see the category Animation for a full list of articles for this topic.
Please see the category Animation for a full list of articles for this topic.
Articles related to animating models:
- Add new poses - How to add poses in animations
- Using the Animation Rig - character animation controls in Maya
- Using Character Sets - How to exchange animations in Maya
- Animation Information - How Doom 3 animation is handled in the Dark Mod
- Motion Builder tutorial
- Domarius's animation tips
- Motion Builder - exporting an animation to an .mb
- Motion Builder - Mirroring an existing animation
- Getting Characters and their Anims into Doom
- Overriding animations via attached objects
- Animated static objects - What to add to .def files to give animated objects collision models
- Particle Attachment for AI
- Animation playback speed - how to tweak playback speed without re-exporting assets
- Animation Links - tutorials and examples
- Domarius' animation reference footage
- Animating a walk cycle in Motion Builder - WIP tutorial by Domarius
- Creating a walkcycle - animation tips by Squill
- Animation guide Squill
- Maya Animation Layers