Loot paintings: Difference between revisions

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== Introduction ==
#REDIRECT [[Loot]]
 
A new feature in TDM v1.01 are '''loot painting'''. This are simple paintings that the player can frob, and then steal.
 
[[Image:Painting_before_frob.jpg|240px]]
[[Image:Painting_after_frob.jpg|240px]]
 
== How to add to your map ==
 
Add one of the following entities to your map:
 
* atdm:loot_painting
* atdm:loot_painting_medium
* atdm:loot_painting_large
 
== Customizing ==
 
You can set the spawnarg [[skin]] on the created entity and then select a different skin.
 
In addition, you can add the following spawnargs and modify them:
 
* [[inv_loot_value]] (default is 225)
* [[inv_loot_type]] (default is 3, meaning LOOT_GOODS)
 
It makes sense to keep the type at 3. For the value, be careful to not set it too high or too low.
 
== See also ==
 
* [[Combo entities]]

Latest revision as of 18:04, 31 March 2012

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