Uploads by Tels
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
04:22, 28 October 2007 | Pointfile.png (file) | 197 bytes | The little icon next to the Pointfile entry in the Dark Radiant file menu. | 1 | |
15:10, 28 October 2007 | Left mouse button.png (file) | 8 KB | New version,lighter red | 2 | |
15:11, 28 October 2007 | Right mouse button.png (file) | 8 KB | new version with lighter red | 2 | |
15:26, 28 October 2007 | Right mouse button 2d.png (file) | 5 KB | Better spacing | 2 | |
15:26, 28 October 2007 | Left mouse button 2d.png (file) | 5 KB | better spacing | 3 | |
15:27, 28 October 2007 | Middle mouse button 2d.png (file) | 6 KB | better spacing | 2 | |
03:32, 4 November 2007 | Cap selection.png (file) | 264 bytes | Slightly more wide | 2 | |
02:24, 5 November 2007 | Objectives.png (file) | 456 bytes | DarkRadiant objectives icon from the menu | 1 | |
17:32, 11 November 2007 | Checkmark.png (file) | 658 bytes | Checkmark button in Entity Inspector | 1 | |
18:38, 11 November 2007 | Button cancel.png (file) | 2 KB | Make a little smaller | 2 | |
18:38, 11 November 2007 | Button apply.png (file) | 1 KB | Make a little bit smaller | 2 | |
14:03, 17 November 2007 | Tdm spider.jpg (file) | 16 KB | A giant spider | 1 | |
14:13, 17 November 2007 | Brickwall result1.jpg (file) | 222 KB | Brickwall before heightmap changes | 1 | |
14:14, 17 November 2007 | Heightmap offset.jpg (file) | 92 KB | 1 | ||
14:15, 17 November 2007 | Brickwall heightmap cleaned.jpg (file) | 196 KB | Brickwall after heightmap cleaning | 1 | |
14:27, 17 November 2007 | Ase models cube ingame.jpg (file) | 153 KB | ASE model cube in game | 1 | |
14:31, 17 November 2007 | Blender ase export options.jpg (file) | 39 KB | Blender ASE export options | 1 | |
15:22, 17 November 2007 | Cube map empty.jpg (file) | 253 KB | Empty room for creating a cube map shot | 1 | |
15:23, 17 November 2007 | Cube map.jpg (file) | 151 KB | cube map shot | 1 | |
15:25, 17 November 2007 | Cube map processed.jpg (file) | 149 KB | cube map shot, processed to be properly rotated and flipped | 1 | |
15:45, 17 November 2007 | Revert group to worldspawn.png (file) | 201 bytes | The icon in the entity menu for "revert to worldspawn" | 1 | |
15:57, 17 November 2007 | Entity class tree.png (file) | 173 bytes | "Entity Class Tree" icon in the entitiy menu | 1 | |
17:18, 17 November 2007 | Roq moveselect.jpg (file) | 27 KB | RQO select a moveable | 1 | |
17:18, 17 November 2007 | Roq myguitest.jpg (file) | 45 KB | RQO - test GUI | 1 | |
17:19, 17 November 2007 | Roq resize.jpg (file) | 17 KB | RQO - resize texture | 1 | |
18:11, 17 November 2007 | Quill.jpg (file) | 33 KB | Screenshot of a feather showing a non-transparent shadow | 1 | |
22:33, 15 January 2008 | Thiefs den available.jpg (file) | 29 KB | JPG version of the PNG splash screen (about 1/6 the size) | 1 | |
22:35, 15 January 2008 | Thiefs den splash.jpg (file) | 28 KB | JPG version (about 1/6 the size) | 1 | |
10:29, 28 January 2008 | Bind entities.png (file) | 4 KB | Binding an entity to another | 1 | |
13:26, 28 January 2008 | Bind strength forces pivot.png (file) | 13 KB | Forces acting on bound objects, translated to the pivot point | 1 | |
13:58, 28 January 2008 | Bind strength forces a.png (file) | 12 KB | Force acting on two bound objects | 2 | |
14:36, 28 January 2008 | Free standing object stability.png (file) | 16 KB | Stability of a freestanding object, considering the gravitional force G and the toppling force F. | 2 | |
14:51, 28 January 2008 | Attachment strength.png (file) | 10 KB | Different attachment strengths. | 1 | |
15:17, 28 January 2008 | Attachment force.png (file) | 14 KB | Fix typo. | 3 | |
15:34, 28 January 2008 | Bind force and gravity.png (file) | 25 KB | Binding force in relation to gravity. | 1 | |
13:44, 1 February 2008 | Contact face.png (file) | 12 KB | Fix formula | 3 | |
13:55, 1 February 2008 | Pivot point automatic.png (file) | 10 KB | Pivot points that could be determined automatically. | 1 | |
14:01, 1 February 2008 | Pivot point manual.png (file) | 9 KB | Smaller version. | 2 | |
15:22, 1 February 2008 | Pivot point counts.png (file) | 17 KB | Counts of pivot points/joints per object. | 1 | |
16:26, 1 February 2008 | Compression force.png (file) | 16 KB | Clarify forces. | 2 | |
12:00, 25 October 2008 | Tdm missing textures.jpg (file) | 74 KB | Example of textures missing due to no DDS textures being used. | 1 | |
12:43, 22 July 2009 | Trigger teleport.jpg (file) | 114 KB | New version | 2 | |
08:25, 24 July 2009 | Postscriptevent.png (file) | 20 KB | Example of removing an entity. | 1 | |
19:42, 26 July 2009 | Messages.jpg (file) | 165 KB | Showing how to create popup messages. | 1 | |
06:51, 21 January 2010 | Painting before frob.jpg (file) | 165 KB | Painting before player frobbed it. | 1 | |
06:52, 21 January 2010 | Painting after frob.jpg (file) | 166 KB | Painting after frobbing. | 1 | |
15:55, 15 April 2010 | Bloodgate.png (file) | 524 bytes | Icon for bloodgate.com | 1 | |
08:19, 25 June 2010 | TheDarkMod LOD System Overview.png (file) | 93 KB | Overview of the new LOD system. | 4 | |
17:15, 27 June 2010 | Lode runner.png (file) | 416 KB | Lode runner usage. | 1 | |
17:17, 27 June 2010 | Lode runner pine.png (file) | 297 KB | Entity targeted by the Lode Runner. | 1 |