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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.thedarkmod.com/index.php?action=history&amp;feed=atom&amp;title=FAQ_%28Demo_Releases%29</id>
	<title>FAQ (Demo Releases) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.thedarkmod.com/index.php?action=history&amp;feed=atom&amp;title=FAQ_%28Demo_Releases%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=FAQ_(Demo_Releases)&amp;action=history"/>
	<updated>2026-04-29T22:15:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=FAQ_(Demo_Releases)&amp;diff=29491&amp;oldid=prev</id>
		<title>Datiswous: /* The sky is corrupted */</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=FAQ_(Demo_Releases)&amp;diff=29491&amp;oldid=prev"/>
		<updated>2022-04-20T08:29:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The sky is corrupted&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:29, 20 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l150&quot;&gt;Line 150:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 150:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;to an different name. That will result in black sky.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;to an different name. That will result in black sky.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alternatively, edit the file &amp;lt;tt&amp;gt;materials/tdm_sky.mtr&amp;lt;/tt&amp;gt; with &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wordpad&lt;/del&gt;&#039;&#039;&#039; or a different editor and&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alternatively, edit the file &amp;lt;tt&amp;gt;materials/tdm_sky.mtr&amp;lt;/tt&amp;gt; with &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;notepad&lt;/ins&gt;&#039;&#039;&#039; or a different editor and&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;find the sky material named &amp;#039;&amp;#039;&amp;#039;textures/darkmod/nature/skybox/skybox_darkland_NE&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;find the sky material named &amp;#039;&amp;#039;&amp;#039;textures/darkmod/nature/skybox/skybox_darkland_NE&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Datiswous</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=FAQ_(Demo_Releases)&amp;diff=24132&amp;oldid=prev</id>
		<title>Petike: category edit</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=FAQ_(Demo_Releases)&amp;diff=24132&amp;oldid=prev"/>
		<updated>2019-03-28T11:50:58Z</updated>

		<summary type="html">&lt;p&gt;category edit&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:50, 28 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l207&quot;&gt;Line 207:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 207:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These changes require a restart of Doom to work. Currently, our GUI does not warn you about this. You can enter &amp;lt;b&amp;gt;vid_restart&amp;lt;/b&amp;gt; in the console to restart the renderer without quitting the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These changes require a restart of Doom to work. Currently, our GUI does not warn you about this. You can enter &amp;lt;b&amp;gt;vid_restart&amp;lt;/b&amp;gt; in the console to restart the renderer without quitting the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;General&lt;/del&gt;]] [[Category:Installation]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Initial demos&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Installation]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Petike</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=FAQ_(Demo_Releases)&amp;diff=9076&amp;oldid=prev</id>
		<title>Greebo: New page: &#039;&#039;&#039;These FAQs relate to pre-release missions such as Thief&#039;s Den and Tears of Saint Lucia:&#039;&#039;&#039;  == What Doom versions are supported? ==  === Can I use the Demo version o...</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=FAQ_(Demo_Releases)&amp;diff=9076&amp;oldid=prev"/>
		<updated>2009-09-25T12:26:43Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;#039;&amp;#039;&amp;#039;These FAQs relate to pre-release missions such as &lt;a href=&quot;/index.php?title=Thief%27s_Den&quot; title=&quot;Thief&amp;#039;s Den&quot;&gt;Thief&amp;#039;s Den&lt;/a&gt; and &lt;a href=&quot;/index.php?title=Saint_Lucia&quot; title=&quot;Saint Lucia&quot;&gt;Tears of Saint Lucia&lt;/a&gt;:&amp;#039;&amp;#039;&amp;#039;  == What Doom versions are supported? ==  === Can I use the Demo version o...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;These FAQs relate to pre-release missions such as [[Thief&amp;#039;s Den]] and [[Saint_Lucia|Tears of Saint Lucia]]:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== What Doom versions are supported? ==&lt;br /&gt;
&lt;br /&gt;
=== Can I use the Demo version of Doom 3? ===&lt;br /&gt;
&lt;br /&gt;
No, sorry.&lt;br /&gt;
&lt;br /&gt;
=== Does it run with the Steam version of Doom 3? ===&lt;br /&gt;
&lt;br /&gt;
Yes :) You need to install the mod into the directory where Steam put Doom3, this might be under:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Steam\steamapps\common\doom 3&lt;br /&gt;
&lt;br /&gt;
or a similiar folder.&lt;br /&gt;
&lt;br /&gt;
== Patching Doom 3 to verson 1.3.1.1304 ==&lt;br /&gt;
&lt;br /&gt;
=== How can I check whether my Doom 3 is correctly patched? ===&lt;br /&gt;
&lt;br /&gt;
Open Doom 3 and hit {{key|Ctrl}}+{{key|Alt}}+{{key|~}} (tilde, {{key|^}} on German keyboards) to open the console. You&amp;#039;ll see the version printed in the lower left corner of the console. It should read &amp;#039;&amp;#039;&amp;#039;1.3.1.1304&amp;#039;&amp;#039;&amp;#039;. If your version is ending on 1302, you&amp;#039;ve got the wrong patch installed.&lt;br /&gt;
&lt;br /&gt;
=== Where can I get the right patch? ===&lt;br /&gt;
&lt;br /&gt;
We have the patch hosted on our FTP. See the [[Installation]] article to find a link to it.&lt;br /&gt;
&lt;br /&gt;
If you have version 1.3.1.1302, you may need to uninstall and reinstall before patch 1.3.1.1304 will let you apply it.&lt;br /&gt;
&lt;br /&gt;
=== What&amp;#039;s that issue with the 1.3.1 patch? ===&lt;br /&gt;
&lt;br /&gt;
When the 1.3.1 patch was released by Id, they released it a bit too early. Some download sites picked it up quite fast though and started to distribute it. The problem is, that Id replaced that patch with a different one, and, probably thinking that it hadn&amp;#039;t spread yet, didn&amp;#039;t bother to change the version number. However, you can still find &amp;quot;wrong&amp;quot; 1.3.1 patches and these will not work with the mod. That&amp;#039;s why it is important to check the version number in the console to make sure that the right 1.3.1 patch is installed if the mod doesn&amp;#039;t work. The link provided here on our own page points to the correct patch, so if you downloaded it from here you don&amp;#039;t need to worry about it.&lt;br /&gt;
&lt;br /&gt;
== Supported Operating Systems ==&lt;br /&gt;
&lt;br /&gt;
=== Which Windows versions can I use? ===&lt;br /&gt;
&lt;br /&gt;
Doom 3 needs at least Windows XP or Windows 2000. Saint Lucia was successfully run under Windows XP and Vista. Support for 64 bit Windows or Windows 2000 was not tested.&lt;br /&gt;
&lt;br /&gt;
=== Does it run in Linux? ===&lt;br /&gt;
&lt;br /&gt;
Yes, Linux is supported. You may need:&lt;br /&gt;
* the package &amp;#039;&amp;#039;&amp;#039;libdevil1&amp;#039;&amp;#039;&amp;#039;, use your package manager to install &amp;#039;&amp;#039;&amp;#039;libdevil1&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;libdevil1c2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* either Wine or p7zip to extract the contents from the EXE file&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;only for Thief&amp;#039;s Den&amp;#039;&amp;#039;&amp;#039;: recompile the map via the console, or the pathfinding of the AI is broken&lt;br /&gt;
&lt;br /&gt;
=== Does it run in 64 Bit Linux? ===&lt;br /&gt;
&lt;br /&gt;
Yes, Linux 64 bit is supported. In addition to the steps above, you need 32 bit compatibility libraries, since Doom3 is 32 bit only:&lt;br /&gt;
* On &amp;#039;&amp;#039;&amp;#039;SuSE&amp;#039;&amp;#039;&amp;#039;, they should be included.&lt;br /&gt;
* On Ubuntu/Kubuntu, install the package &amp;#039;&amp;#039;&amp;#039;ia32&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Since you cannot install 32 bit libraries on a 64 bit system with the normal package manager, you should use [http://ubuntuforums.org/showthread.php?t=474790 getlibs] to install &amp;#039;&amp;#039;&amp;#039;libdevil&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;libmng&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
:&amp;lt;code&amp;gt;getlibs libIL.so.1&amp;lt;/code&amp;gt;&lt;br /&gt;
:&amp;lt;code&amp;gt;getlibs libmng.so.1&amp;lt;/code&amp;gt;&lt;br /&gt;
:For saintlucia only: &amp;lt;code&amp;gt;getlibs -l libboost-filesystem1.34.1&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== What about Gentoo? ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;tt&amp;gt;emerge devil&amp;lt;/tt&amp;gt; to install the libdevil1 library.&lt;br /&gt;
&lt;br /&gt;
=== What about Ubuntu 8.10? ===&lt;br /&gt;
&lt;br /&gt;
Yes. As of this writing you will need to install the &amp;#039;&amp;#039;&amp;#039;libboost-filesystem&amp;#039;&amp;#039;&amp;#039; package.&lt;br /&gt;
&lt;br /&gt;
If you get an error about GLIBCXX_3.4.9, delete or rename the files &amp;lt;code&amp;gt;/usr/local/games/doom3/libstdc++.so.6&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/usr/local/games/doom3/libgcc_s.so.1.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Does it run on Mac OS X?===&lt;br /&gt;
&lt;br /&gt;
No. Or at least not yet. The Doom 3 game itself does support Mac OS X, but The Dark Mod currently does not because we don&amp;#039;t have any developers who use Macs. If you can help us getting it to run on OS X, please [http://modetwo.net/darkmod/index.php?showforum=11 let us know] on the forum.&lt;br /&gt;
&lt;br /&gt;
Since TDM works on Linux already, getting it working on OS X should not be too difficult for anyone with experience programming for that platform. In theory it&amp;#039;s just a question of figuring out how to build the mod, sorting out dependencies, and writing a few pieces of platform-specific code.&lt;br /&gt;
&lt;br /&gt;
== Graphics ==&lt;br /&gt;
&lt;br /&gt;
=== Does TDM support widescreen resolutions? ===&lt;br /&gt;
&lt;br /&gt;
Yes. Choose &amp;quot;16:9&amp;quot; or &amp;quot;16:10&amp;quot; in the in-game &amp;#039;&amp;#039;Settings&amp;#039;&amp;#039; menu, and select the appropriate resolution. Note that you need to restart the game to have the new setting in effect.&lt;br /&gt;
&lt;br /&gt;
If the native resolution of your wide screen monitor is not listed, you can enter it into &amp;#039;&amp;#039;&amp;#039;DoomConfig.cfg&amp;#039;&amp;#039;&amp;#039; by changing the following entries like so:&lt;br /&gt;
&lt;br /&gt;
 set r_mode -1&lt;br /&gt;
 set r_customwidth 1280&lt;br /&gt;
 set r_customheight 800 &lt;br /&gt;
&lt;br /&gt;
Note that if you get performance problems, it might be better to halve the resolution in both directions. Please see also [[Performance Tweaks]].&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
It is hard to answer question on why something fails, because wildly different systems cause wildy different symptoms. If the following section does not help you, please ask at out our [http://www.modetwo.net/darkmod forums].&lt;br /&gt;
&lt;br /&gt;
=== The game crashes on load ===&lt;br /&gt;
&lt;br /&gt;
Make sure that:&lt;br /&gt;
&lt;br /&gt;
* the downloaded file was really &amp;#039;&amp;#039;&amp;#039;downloaded correctly&amp;#039;&amp;#039;&amp;#039;, and could be extracted &amp;#039;&amp;#039;&amp;#039;completely&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* you extracted the contents to your Doom 3 directory&lt;br /&gt;
* the DevIL.dll file is in your base Doom 3 directory&lt;br /&gt;
* Your system meets at least the minimum system specs &lt;br /&gt;
* You have enough free main memory. Try closing a few running programs like Outlook, Anti-Virus or torrent clients&lt;br /&gt;
&lt;br /&gt;
==== Unknown event &amp;#039;moveToCoverFrom&amp;#039;&amp;quot; ====&lt;br /&gt;
&lt;br /&gt;
If you get a message like:&lt;br /&gt;
&lt;br /&gt;
 ERROR: Error: file script\doom_events.script, line 1038: Unknown event &amp;#039;moveToCoverFrom&amp;#039;&lt;br /&gt;
&lt;br /&gt;
or see this in the log:&lt;br /&gt;
&lt;br /&gt;
 found DLL in pak file: C:\Programfiler\Doom 3\saintlucia\darkmod.pk4/gamex86.dll&lt;br /&gt;
 copy gamex86.dll to C:\Programfiler\Doom 3\saintlucia\gamex86.dll&lt;br /&gt;
 could not create destination file&lt;br /&gt;
&lt;br /&gt;
then try extracting that gamex86.dll manually from &amp;#039;&amp;#039;&amp;#039;darkmod.pk4&amp;#039;&amp;#039;&amp;#039; with Winzip or a similiar program into that folder.&lt;br /&gt;
&lt;br /&gt;
The reason is very probably that you installed Doom3 into a folder with a space in it, and it seems Doom3 does not like that. Sorry.&lt;br /&gt;
&lt;br /&gt;
=== Textures are missing, screen mostly black ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Tdm missing textures.jpg|right|240px|Black textures]]&lt;br /&gt;
&lt;br /&gt;
Look into your &amp;#039;&amp;#039;&amp;#039;DoomConfig.cfg&amp;#039;&amp;#039;&amp;#039; inside your &amp;lt;tt&amp;gt;saintlucia&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;thiefsden&amp;lt;/tt&amp;gt; folder and check that the&lt;br /&gt;
following settings are like shown below:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;max-width:35em&amp;quot;&amp;gt;&lt;br /&gt;
 seta image_usePrecompressedTextures &amp;quot;1&amp;quot;&lt;br /&gt;
 seta image_useNormalCompression &amp;quot;2&amp;quot;&lt;br /&gt;
 seta image_useAllFormats &amp;quot;1&amp;quot;&lt;br /&gt;
 seta image_useCompression &amp;quot;1&amp;quot;&lt;br /&gt;
 seta image_preload &amp;quot;1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The briefing is very fuzzy ===&lt;br /&gt;
&lt;br /&gt;
Look into your &amp;#039;&amp;#039;&amp;#039;DoomConfig.cfg&amp;#039;&amp;#039;&amp;#039; inside your &amp;lt;tt&amp;gt;saintlucia&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;thiefsden&amp;lt;/tt&amp;gt; folder and check that the&lt;br /&gt;
following settings are like shown below:&lt;br /&gt;
&lt;br /&gt;
 seta image_roundDown &amp;quot;1&amp;quot;&lt;br /&gt;
 seta image_forceDownSize &amp;quot;0&amp;quot;&lt;br /&gt;
 seta image_downSize &amp;quot;0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== The sky is corrupted ===&lt;br /&gt;
&lt;br /&gt;
You either see black sky, or fragments of other textures. This seems only to happen on Geforce 6800 cards.&lt;br /&gt;
&lt;br /&gt;
There are two fixes for this:&lt;br /&gt;
&lt;br /&gt;
As a quick fix you can rename the following folder:&lt;br /&gt;
&lt;br /&gt;
 env/skyboxes/skybox_darkland_ne&lt;br /&gt;
&lt;br /&gt;
to an different name. That will result in black sky.&lt;br /&gt;
&lt;br /&gt;
Alternatively, edit the file &amp;lt;tt&amp;gt;materials/tdm_sky.mtr&amp;lt;/tt&amp;gt; with &amp;#039;&amp;#039;&amp;#039;Wordpad&amp;#039;&amp;#039;&amp;#039; or a different editor and&lt;br /&gt;
find the sky material named &amp;#039;&amp;#039;&amp;#039;textures/darkmod/nature/skybox/skybox_darkland_NE&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 //Author: Dram&lt;br /&gt;
 //skybox_ocean with ocean replaced with dark land&lt;br /&gt;
 //Moon moved to north east by Fidcal&lt;br /&gt;
 textures/darkmod/nature/skybox/skybox_darkland_NE&lt;br /&gt;
    {&lt;br /&gt;
    qer_editorimage env/skyboxes/skybox_ocean/ocean_ed&lt;br /&gt;
    noFragment&lt;br /&gt;
    noshadows&lt;br /&gt;
    noimpact&lt;br /&gt;
    nooverlays&lt;br /&gt;
    forceOpaque&lt;br /&gt;
    {&lt;br /&gt;
        forceHighQuality&lt;br /&gt;
        blend add&lt;br /&gt;
        cameraCubeMap env/skyboxes/skybox_darkland_ne/darkland_NE&lt;br /&gt;
        texgen skybox&lt;br /&gt;
        texgen wobblesky .0 .0 .0&lt;br /&gt;
    }&lt;br /&gt;
 }&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In this declaration, comment out the line that reads &amp;#039;&amp;#039;&amp;#039;forceHighQuality&amp;#039;&amp;#039;&amp;#039; by adding &amp;lt;tt&amp;gt;//&amp;lt;/tt&amp;gt; in front of it:&lt;br /&gt;
&lt;br /&gt;
  // forceHighQuality&lt;br /&gt;
&lt;br /&gt;
That should fix the sky and make it render correctly.&lt;br /&gt;
&lt;br /&gt;
== The game is &amp;#039;&amp;#039;&amp;#039;very&amp;#039;&amp;#039;&amp;#039; slow! ==&lt;br /&gt;
&lt;br /&gt;
If you get loading times of 5 minutes or more, less than 10 FPS, or the game even stutters, please try this:&lt;br /&gt;
&lt;br /&gt;
Look into your &amp;#039;&amp;#039;&amp;#039;DoomConfig.cfg&amp;#039;&amp;#039;&amp;#039; inside your &amp;lt;tt&amp;gt;saintlucia&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;thiefsden&amp;lt;/tt&amp;gt; folder and check that the&lt;br /&gt;
following settings are like shown below:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;max-width:35em&amp;quot;&amp;gt;&lt;br /&gt;
 seta image_usePrecompressedTextures &amp;quot;1&amp;quot;&lt;br /&gt;
 seta image_useNormalCompression &amp;quot;2&amp;quot;&lt;br /&gt;
 seta image_useAllFormats &amp;quot;1&amp;quot;&lt;br /&gt;
 seta image_useCompression &amp;quot;1&amp;quot;&lt;br /&gt;
 seta image_preload &amp;quot;1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If that doesn&amp;#039;t help, your system might run out of memory. Either upgrade to more than 1 Gbyte memory,&lt;br /&gt;
or try to close some other applications before playing.&lt;br /&gt;
&lt;br /&gt;
Please see also the article about [[Performance Tweaks]] to improve the performance.&lt;br /&gt;
&lt;br /&gt;
== Known bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Changing the screen resolution/aspect ratio does nothing!? ===&lt;br /&gt;
&lt;br /&gt;
These changes require a restart of Doom to work. Currently, our GUI does not warn you about this. You can enter &amp;lt;b&amp;gt;vid_restart&amp;lt;/b&amp;gt; in the console to restart the renderer without quitting the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:General]] [[Category:Installation]]&lt;/div&gt;</summary>
		<author><name>Greebo</name></author>
	</entry>
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