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	<id>https://wiki.thedarkmod.com/index.php?action=history&amp;feed=atom&amp;title=Broken</id>
	<title>Broken - Revision history</title>
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	<updated>2026-04-29T02:51:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Broken&amp;diff=5919&amp;oldid=prev</id>
		<title>Tels: first stab</title>
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		<updated>2008-02-08T14:31:26Z</updated>

		<summary type="html">&lt;p&gt;first stab&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;broken&amp;#039;&amp;#039;&amp;#039; spawnarg specifies the model that should be used when the entity &amp;quot;breaks&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In classic doom, this happens only when the entity has a [[health]], and this health drops to 0 due to damage to the entity.&lt;br /&gt;
&lt;br /&gt;
In &amp;#039;&amp;#039;&amp;#039;TDM&amp;#039;&amp;#039;&amp;#039;, forces exceeding [[max_stress]] or [[max_torque]] will also break the entity.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* Spawnargs: [[broken_spawn]] (and [[broken_spawn_offset]], [[broken_spawn_count]])&lt;br /&gt;
* [[Breakable objects]]&lt;br /&gt;
&lt;br /&gt;
{{spawnargs}}&lt;/div&gt;</summary>
		<author><name>Tels</name></author>
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