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	<id>https://wiki.thedarkmod.com/index.php?action=history&amp;feed=atom&amp;title=Area_specific_Damage</id>
	<title>Area specific Damage - Revision history</title>
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	<updated>2026-05-14T06:34:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Area_specific_Damage&amp;diff=1930&amp;oldid=prev</id>
		<title>Greebo at 17:31, 13 September 2006</title>
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		<updated>2006-09-13T17:31:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Original_Reference|Ishtvan|1425}}&lt;br /&gt;
&lt;br /&gt;
So D3 already has a system of damage areas. They are in the AI def files, but it looks like these reference other predefined points on the AI, and I&amp;#039;m not sure where those are (IE, what the actual coordinates of *Neck is).&lt;br /&gt;
&lt;br /&gt;
I remember seeing something like Joint_waist followed by some coordinates in a def file, so maybe that&amp;#039;s how you define the points?&lt;br /&gt;
&lt;br /&gt;
It looks like these kind of are defined by boundary points, like chest is &amp;quot;*waist-*Rshld-*Lshldr-*Neck&amp;quot;. Head is defined by &amp;quot;*Neck&amp;quot; which I guess means &amp;quot;everything above the neck joint&amp;quot; I don&amp;#039;t know how the code knows to use everything above and not everything below, because legs are &amp;quot;*Hips&amp;quot;, which looks like the same syntax. (maybe it defaults to the smallest area when the model is partitioned at that joint?)&lt;br /&gt;
&lt;br /&gt;
monster_demon_imp.def&lt;br /&gt;
(Modified so it only takes damage to the head)&lt;br /&gt;
&lt;br /&gt;
  &amp;quot;damage_zone head&amp;quot;            &amp;quot;*Neck&amp;quot;&lt;br /&gt;
  &amp;quot;damage_zone chest&amp;quot;            &amp;quot;*waist -*Rshldr -*Lshldr -*Neck&amp;quot;&lt;br /&gt;
  &amp;quot;damage_zone left_arm&amp;quot;         &amp;quot;*Lshldr&amp;quot;&lt;br /&gt;
  &amp;quot;damage_zone right_arm&amp;quot;         &amp;quot;*Rshldr&amp;quot;&lt;br /&gt;
  &amp;quot;damage_zone legs&amp;quot;            &amp;quot;*Hips&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
  &amp;quot;damage_scale head&amp;quot;            &amp;quot;1&amp;quot;&lt;br /&gt;
  &amp;quot;damage_scale left_arm&amp;quot;      &amp;quot;0&amp;quot;&lt;br /&gt;
  &amp;quot;damage_scale right_arm&amp;quot;   &amp;quot;0&amp;quot;&lt;br /&gt;
  &amp;quot;damage_scale legs&amp;quot;            &amp;quot;0&amp;quot;&lt;br /&gt;
  &amp;quot;damage_scale chest&amp;quot;         &amp;quot;0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Editing]]&lt;br /&gt;
[[Category:AI]]&lt;/div&gt;</summary>
		<author><name>Greebo</name></author>
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