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		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9343</id>
		<title>Known System Configurations</title>
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		<updated>2009-11-07T18:19:05Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Mobile Quadro FX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Sonosuke&lt;br /&gt;
**CPU: Intel Pentium D - 2,66 Ghz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;7600 GS&#039;&#039;&#039; - 256 MB (AGP)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync On, AA Off, TA x2, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. FPS drop when im going outside and sometimes inside too but its well playable. Never tried Bloom but i dont like it anyway. Never had a crash.&lt;br /&gt;
**Dark Radiant: No problems with DR yet.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP2&lt;br /&gt;
**Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
**DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*caleb59&lt;br /&gt;
**CPU: Intel Pentium 4 HT - 3.20Ghz Prescott&lt;br /&gt;
**RAM: 2GB DDR (Dual Channel + PAT)&lt;br /&gt;
**GPU: Pine XFX GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039; - 256 MB GDDR3 (AGPx8)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync Off, AA Off, TA x16, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. Mod is running fine and smoothly, with &amp;quot;Bloom&amp;quot; option &amp;quot;On&amp;quot; I&#039;ve noticed drop in FPS when diving under water so I&#039;ve disabled this option. All FM missions loads fine and I haven&#039;t any problems with fps or smoothly gameplay - great job - thanks to authors! BTW I also never had any crash.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Swedish Taffer&lt;br /&gt;
**OS: Windows 7 Ultimate 32 Bit&lt;br /&gt;
**CPU: AMD Athlon 64 X2 6000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia Geforce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512 MB&lt;br /&gt;
**Video Drivers: version 8.16.11.9107 from 27/9&lt;br /&gt;
**Performance: 1920x1200, Antialiasing Off, Vertical Sync Off, TA 1X, Ambient Rendering Standard, Interaction Shader High, Bloom Off. Works good, I just had two crashes in one of two FMs I played, one during quicksave, got to load from hardsave. Maybe I could play with higher quality but I dont care for super good picture in games anyway, and I dont know what half of that stuff means anyway. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BlackSanguine&lt;br /&gt;
**CPU: AMD X2 3800+&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;9800 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows 7 Ultimate&lt;br /&gt;
**Video Driver: 191.07&lt;br /&gt;
**Performance: Resolution 1440x900, V-Sync Off, AAx2, AFx4, Bloom On, Standard Ambient, High Quality Shader. Noticable FPS drop on rare occasions but nothing that affects gameplay significantly enough as to where I&#039;d lower my settings.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64 / Win7&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
===Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*JC12&lt;br /&gt;
**CPU: Intel Core2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;Quadro FX 3400/4400&#039;&#039;&#039; 512mb&lt;br /&gt;
**OS: Windows XP Pro x64&lt;br /&gt;
**Performance: Resolution 1920x1080, V-Sync On, AA x16, TA x16, Bloom Off, Ambient Rendering Standard, Interaction Shader Standard. Really impressed by the quality and performance of the Mod. FPS drops to around 35 if I enter water, so no problems there.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Ppoe (SONY VAIO VGN-FW41E/H)&lt;br /&gt;
**CPU: Intel Core 2 Duo T6400 @ 2GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: &#039;&#039;&#039;Mobility Radeon HD 4650&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Vista Home Premium SP1&lt;br /&gt;
**Performance: Looks great and plays great&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Video Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*chk772&lt;br /&gt;
**CPU: AMD Athlon64 x2 5200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATi Radeon &#039;&#039;&#039;HD 3870&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Home Premium 64-bit&lt;br /&gt;
**Video Driver: Catalyst 9.10&lt;br /&gt;
**Performance: Resolution 1280x1024, VSync On, AA 8x, TA 16x, Bloom Off, Ambient Rendering Standard, High Quality Shader. I had a game crash in the trainings mission when i entered the back room in the inventory traings room. Installing the latest 9.10 Catalyst solved this. Also i can&#039;t turn bloom on because i get a blurred picture then and when i walk forwards the character moves sideways as well, last time i tried the whole screen was upside down which was quite wicked . Also the sky is turned upside down. I read this can be fixed by turning of the Cataylst Control Centre though. Apart from that no problem.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps. For reference: My ATI Radeon HD 4850 1GB seems to only work with Catalyst 9.2 on Windows XP Professional. (Catalyst 9.10, 9.6, and 9.4 all failed on me.)&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*GabrielSans&lt;br /&gt;
**CPU: Intel Core 2 Duo E6750 @ 3.4 Ghz&lt;br /&gt;
**RAM: 8GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64 bit&lt;br /&gt;
**Video Drivers: Catalyst 9.10&lt;br /&gt;
**Performance: Average 63 fps with all maxed out at 1280x1024 (4:3), 4x AA and 16x AF. Bloom enabled (no problems at all). The only issue was with Catalyst AI preventing the missions from starting (the Dark Mod started fine). I disabled it and no more problems with anything else. Playing for several hours (Training Mission and Patent Dangerous) without any visible glitches. Bloom didn&#039;t disturb my swims.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9342</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9342"/>
		<updated>2009-11-07T18:15:44Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* GeForce 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Sonosuke&lt;br /&gt;
**CPU: Intel Pentium D - 2,66 Ghz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;7600 GS&#039;&#039;&#039; - 256 MB (AGP)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync On, AA Off, TA x2, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. FPS drop when im going outside and sometimes inside too but its well playable. Never tried Bloom but i dont like it anyway. Never had a crash.&lt;br /&gt;
**Dark Radiant: No problems with DR yet.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP2&lt;br /&gt;
**Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
**DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*caleb59&lt;br /&gt;
**CPU: Intel Pentium 4 HT - 3.20Ghz Prescott&lt;br /&gt;
**RAM: 2GB DDR (Dual Channel + PAT)&lt;br /&gt;
**GPU: Pine XFX GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039; - 256 MB GDDR3 (AGPx8)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync Off, AA Off, TA x16, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. Mod is running fine and smoothly, with &amp;quot;Bloom&amp;quot; option &amp;quot;On&amp;quot; I&#039;ve noticed drop in FPS when diving under water so I&#039;ve disabled this option. All FM missions loads fine and I haven&#039;t any problems with fps or smoothly gameplay - great job - thanks to authors! BTW I also never had any crash.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Swedish Taffer&lt;br /&gt;
**OS: Windows 7 Ultimate 32 Bit&lt;br /&gt;
**CPU: AMD Athlon 64 X2 6000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia Geforce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512 MB&lt;br /&gt;
**Video Drivers: version 8.16.11.9107 from 27/9&lt;br /&gt;
**Performance: 1920x1200, Antialiasing Off, Vertical Sync Off, TA 1X, Ambient Rendering Standard, Interaction Shader High, Bloom Off. Works good, I just had two crashes in one of two FMs I played, one during quicksave, got to load from hardsave. Maybe I could play with higher quality but I dont care for super good picture in games anyway, and I dont know what half of that stuff means anyway. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BlackSanguine&lt;br /&gt;
**CPU: AMD X2 3800+&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;9800 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows 7 Ultimate&lt;br /&gt;
**Video Driver: 191.07&lt;br /&gt;
**Performance: Resolution 1440x900, V-Sync Off, AAx2, AFx4, Bloom On, Standard Ambient, High Quality Shader. Noticable FPS drop on rare occasions but nothing that affects gameplay significantly enough as to where I&#039;d lower my settings.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64 / Win7&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Ppoe (SONY VAIO VGN-FW41E/H)&lt;br /&gt;
**CPU: Intel Core 2 Duo T6400 @ 2GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: &#039;&#039;&#039;Mobility Radeon HD 4650&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Vista Home Premium SP1&lt;br /&gt;
**Performance: Looks great and plays great&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Video Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*chk772&lt;br /&gt;
**CPU: AMD Athlon64 x2 5200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATi Radeon &#039;&#039;&#039;HD 3870&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Home Premium 64-bit&lt;br /&gt;
**Video Driver: Catalyst 9.10&lt;br /&gt;
**Performance: Resolution 1280x1024, VSync On, AA 8x, TA 16x, Bloom Off, Ambient Rendering Standard, High Quality Shader. I had a game crash in the trainings mission when i entered the back room in the inventory traings room. Installing the latest 9.10 Catalyst solved this. Also i can&#039;t turn bloom on because i get a blurred picture then and when i walk forwards the character moves sideways as well, last time i tried the whole screen was upside down which was quite wicked . Also the sky is turned upside down. I read this can be fixed by turning of the Cataylst Control Centre though. Apart from that no problem.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps. For reference: My ATI Radeon HD 4850 1GB seems to only work with Catalyst 9.2 on Windows XP Professional. (Catalyst 9.10, 9.6, and 9.4 all failed on me.)&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*GabrielSans&lt;br /&gt;
**CPU: Intel Core 2 Duo E6750 @ 3.4 Ghz&lt;br /&gt;
**RAM: 8GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64 bit&lt;br /&gt;
**Video Drivers: Catalyst 9.10&lt;br /&gt;
**Performance: Average 63 fps with all maxed out at 1280x1024 (4:3), 4x AA and 16x AF. Bloom enabled (no problems at all). The only issue was with Catalyst AI preventing the missions from starting (the Dark Mod started fine). I disabled it and no more problems with anything else. Playing for several hours (Training Mission and Patent Dangerous) without any visible glitches. Bloom didn&#039;t disturb my swims.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9341</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9341"/>
		<updated>2009-11-07T18:14:42Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* GeForce 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Sonosuke&lt;br /&gt;
**CPU: Intel Pentium D - 2,66 Ghz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;7600 GS&#039;&#039;&#039; - 256 MB (AGP)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync On, AA Off, TA x2, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. FPS drop when im going outside and sometimes inside too but its well playable. Never tried Bloom but i dont like it anyway. Never had a crash.&lt;br /&gt;
**Dark Radiant: No problems with DR yet.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP2&lt;br /&gt;
**Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
**DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*caleb59&lt;br /&gt;
**CPU: Intel Pentium 4 HT - 3.20Ghz Prescott&lt;br /&gt;
**RAM: 2GB DDR (Dual Channel + PAT)&lt;br /&gt;
**GPU: Pine XFX GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039; - 256 MB GDDR3 (AGPx8)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync Off, AA Off, TA x16, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. Mod is running fine and smoothly, with &amp;quot;Bloom&amp;quot; option &amp;quot;On&amp;quot; I&#039;ve noticed drop in FPS when diving under water so I&#039;ve disabled this option. All FM missions loads fine and I haven&#039;t any problems with fps or smoothly gameplay - great job - thanks to authors! BTW I also never had any crash.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Swedish Taffer&lt;br /&gt;
**OS: Windows 7 Ultimate 32 Bit&lt;br /&gt;
**CPU: AMD Athlon 64 X2 6000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia Geforce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512 MB&lt;br /&gt;
**Video Drivers: version 8.16.11.9107 from 27/9&lt;br /&gt;
**Performance: 1920x1200, Antialiasing Off, Vertical Sync Off, TA 1X, Ambient Rendering Standard, Interaction Shader High, Bloom Off. Works good, I just had two crashes in one of two FMs I played, one during quicksave, got to load from hardsave. Maybe I could play with higher quality but I dont care for super good picture in games anyway, and I dont know what half of that stuff means anyway. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BlackSanguine&lt;br /&gt;
**CPU: AMD X2 3800+&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;9800 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows 7 Ultimate&lt;br /&gt;
**Video Driver: 191.07&lt;br /&gt;
**Performance: Resolution 1440x900, V-Sync Off, AAx2, AFx4, Bloom On, Standard Ambient, High Quality Shader. Noticable FPS drop on rare occasions but nothing that affects gameplay significantly enough as to where I&#039;d lower my settings.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64 / Win7&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Ppoe (SONY VAIO VGN-FW41E/H)&lt;br /&gt;
**CPU: Intel Core 2 Duo T6400 @ 2GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: &#039;&#039;&#039;Mobility Radeon HD 4650&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Vista Home Premium SP1&lt;br /&gt;
**Performance: Looks great and plays great&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Video Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*chk772&lt;br /&gt;
**CPU: AMD Athlon64 x2 5200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATi Radeon &#039;&#039;&#039;HD 3870&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Home Premium 64-bit&lt;br /&gt;
**Video Driver: Catalyst 9.10&lt;br /&gt;
**Performance: Resolution 1280x1024, VSync On, AA 8x, TA 16x, Bloom Off, Ambient Rendering Standard, High Quality Shader. I had a game crash in the trainings mission when i entered the back room in the inventory traings room. Installing the latest 9.10 Catalyst solved this. Also i can&#039;t turn bloom on because i get a blurred picture then and when i walk forwards the character moves sideways as well, last time i tried the whole screen was upside down which was quite wicked . Also the sky is turned upside down. I read this can be fixed by turning of the Cataylst Control Centre though. Apart from that no problem.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps. For reference: My ATI Radeon HD 4850 1GB seems to only work with Catalyst 9.2 on Windows XP Professional. (Catalyst 9.10, 9.6, and 9.4 all failed on me.)&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*GabrielSans&lt;br /&gt;
**CPU: Intel Core 2 Duo E6750 @ 3.4 Ghz&lt;br /&gt;
**RAM: 8GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64 bit&lt;br /&gt;
**Video Drivers: Catalyst 9.10&lt;br /&gt;
**Performance: Average 63 fps with all maxed out at 1280x1024 (4:3), 4x AA and 16x AF. Bloom enabled (no problems at all). The only issue was with Catalyst AI preventing the missions from starting (the Dark Mod started fine). I disabled it and no more problems with anything else. Playing for several hours (Training Mission and Patent Dangerous) without any visible glitches. Bloom didn&#039;t disturb my swims.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9340</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9340"/>
		<updated>2009-11-07T18:09:36Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Radeon HD 4000 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Sonosuke&lt;br /&gt;
**CPU: Intel Pentium D - 2,66 Ghz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;7600 GS&#039;&#039;&#039; - 256 MB (AGP)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync On, AA Off, TA x2, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. FPS drop when im going outside and sometimes inside too but its well playable. Never tried Bloom but i dont like it anyway. Never had a crash.&lt;br /&gt;
**Dark Radiant: No problems with DR yet.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP2&lt;br /&gt;
**Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
**DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*caleb59&lt;br /&gt;
**CPU: Intel Pentium 4 HT - 3.20Ghz Prescott&lt;br /&gt;
**RAM: 2GB DDR (Dual Channel + PAT)&lt;br /&gt;
**GPU: Pine XFX GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039; - 256 MB GDDR3 (AGPx8)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync Off, AA Off, TA x16, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. Mod is running fine and smoothly, with &amp;quot;Bloom&amp;quot; option &amp;quot;On&amp;quot; I&#039;ve noticed drop in FPS when diving under water so I&#039;ve disabled this option. All FM missions loads fine and I haven&#039;t any problems with fps or smoothly gameplay - great job - thanks to authors! BTW I also never had any crash.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BlackSanguine&lt;br /&gt;
**CPU: AMD X2 3800+&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;9800 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows 7 Ultimate&lt;br /&gt;
**Video Driver: 191.07&lt;br /&gt;
**Performance: Resolution 1440x900, V-Sync Off, AAx2, AFx4, Bloom On, Standard Ambient, High Quality Shader. Noticable FPS drop on rare occasions but nothing that affects gameplay significantly enough as to where I&#039;d lower my settings.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64 / Win7&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Ppoe (SONY VAIO VGN-FW41E/H)&lt;br /&gt;
**CPU: Intel Core 2 Duo T6400 @ 2GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: &#039;&#039;&#039;Mobility Radeon HD 4650&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Vista Home Premium SP1&lt;br /&gt;
**Performance: Looks great and plays great&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Video Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*chk772&lt;br /&gt;
**CPU: AMD Athlon64 x2 5200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATi Radeon &#039;&#039;&#039;HD 3870&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Home Premium 64-bit&lt;br /&gt;
**Video Driver: Catalyst 9.10&lt;br /&gt;
**Performance: Resolution 1280x1024, VSync On, AA 8x, TA 16x, Bloom Off, Ambient Rendering Standard, High Quality Shader. I had a game crash in the trainings mission when i entered the back room in the inventory traings room. Installing the latest 9.10 Catalyst solved this. Also i can&#039;t turn bloom on because i get a blurred picture then and when i walk forwards the character moves sideways as well, last time i tried the whole screen was upside down which was quite wicked . Also the sky is turned upside down. I read this can be fixed by turning of the Cataylst Control Centre though. Apart from that no problem.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps. For reference: My ATI Radeon HD 4850 1GB seems to only work with Catalyst 9.2 on Windows XP Professional. (Catalyst 9.10, 9.6, and 9.4 all failed on me.)&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*GabrielSans&lt;br /&gt;
**CPU: Intel Core 2 Duo E6750 @ 3.4 Ghz&lt;br /&gt;
**RAM: 8GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64 bit&lt;br /&gt;
**Video Drivers: Catalyst 9.10&lt;br /&gt;
**Performance: Average 63 fps with all maxed out at 1280x1024 (4:3), 4x AA and 16x AF. Bloom enabled (no problems at all). The only issue was with Catalyst AI preventing the missions from starting (the Dark Mod started fine). I disabled it and no more problems with anything else. Playing for several hours (Training Mission and Patent Dangerous) without any visible glitches. Bloom didn&#039;t disturb my swims.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9339</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9339"/>
		<updated>2009-11-07T18:08:33Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Radeon HD 4000 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Sonosuke&lt;br /&gt;
**CPU: Intel Pentium D - 2,66 Ghz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;7600 GS&#039;&#039;&#039; - 256 MB (AGP)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync On, AA Off, TA x2, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. FPS drop when im going outside and sometimes inside too but its well playable. Never tried Bloom but i dont like it anyway. Never had a crash.&lt;br /&gt;
**Dark Radiant: No problems with DR yet.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP2&lt;br /&gt;
**Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
**DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*caleb59&lt;br /&gt;
**CPU: Intel Pentium 4 HT - 3.20Ghz Prescott&lt;br /&gt;
**RAM: 2GB DDR (Dual Channel + PAT)&lt;br /&gt;
**GPU: Pine XFX GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039; - 256 MB GDDR3 (AGPx8)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync Off, AA Off, TA x16, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. Mod is running fine and smoothly, with &amp;quot;Bloom&amp;quot; option &amp;quot;On&amp;quot; I&#039;ve noticed drop in FPS when diving under water so I&#039;ve disabled this option. All FM missions loads fine and I haven&#039;t any problems with fps or smoothly gameplay - great job - thanks to authors! BTW I also never had any crash.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BlackSanguine&lt;br /&gt;
**CPU: AMD X2 3800+&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;9800 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows 7 Ultimate&lt;br /&gt;
**Video Driver: 191.07&lt;br /&gt;
**Performance: Resolution 1440x900, V-Sync Off, AAx2, AFx4, Bloom On, Standard Ambient, High Quality Shader. Noticable FPS drop on rare occasions but nothing that affects gameplay significantly enough as to where I&#039;d lower my settings.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64 / Win7&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Ppoe (SONY VAIO VGN-FW41E/H)&lt;br /&gt;
**CPU: Intel Core 2 Duo T6400 @ 2GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: &#039;&#039;&#039;Mobility Radeon HD 4650&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Vista Home Premium SP1&lt;br /&gt;
**Performance: Looks great and plays great&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Video Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*chk772&lt;br /&gt;
**CPU: AMD Athlon64 x2 5200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATi Radeon &#039;&#039;&#039;HD 3870&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Home Premium 64-bit&lt;br /&gt;
**Video Driver: Catalyst 9.10&lt;br /&gt;
**Performance: Resolution 1280x1024, VSync On, AA 8x, TA 16x, Bloom Off, Ambient Rendering Standard, High Quality Shader. I had a game crash in the trainings mission when i entered the back room in the inventory traings room. Installing the latest 9.10 Catalyst solved this. Also i can&#039;t turn bloom on because i get a blurred picture then and when i walk forwards the character moves sideways as well, last time i tried the whole screen was upside down which was quite wicked . Also the sky is turned upside down. I read this can be fixed by turning of the Cataylst Control Centre though. Apart from that no problem.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps. For reference: My ATI Radeon HD 4850 1GB seems to only work with Catalyst 9.2 on Windows XP Professional. (Catalyst 9.10, 9.6, and 9.4 all failed on me.)&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*GabrielSans&lt;br /&gt;
**CPU: Intel Core 2 Duo E6750 @ 3.4 Ghz&lt;br /&gt;
**RAM: 8 GB DDR 2 @850 Mhz&lt;br /&gt;
**GPU: ATI Radeon HD 4870 (512 MB)&lt;br /&gt;
**OS: Windows 7 Ultimate (64 bits)&lt;br /&gt;
**Video Drivers: Catalyst 9.10&lt;br /&gt;
**Performance: Average 63 fps with all maxed out at 1280x1024 (4:3), 4x AA and 16x AF. Bloom enabled (no problems at all). The only issue was with Catalyst AI preventing the missions from starting (the Dark Mod started fine). I disabled it and no more problems with anything else. Playing for several hours (Training Mission and Patent Dangerous) without any visible glitches. Bloom didn&#039;t disturb my swims.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9338</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9338"/>
		<updated>2009-11-07T18:05:43Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* GeForce 7 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Sonosuke&lt;br /&gt;
**CPU: Intel Pentium D - 2,66 Ghz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;7600 GS&#039;&#039;&#039; - 256 MB (AGP)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync On, AA Off, TA x2, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. FPS drop when im going outside and sometimes inside too but its well playable. Never tried Bloom but i dont like it anyway. Never had a crash.&lt;br /&gt;
**Dark Radiant: No problems with DR yet.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP2&lt;br /&gt;
**Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
**DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*caleb59&lt;br /&gt;
**CPU: Intel Pentium 4 HT - 3.20Ghz Prescott&lt;br /&gt;
**RAM: 2GB DDR (Dual Channel + PAT)&lt;br /&gt;
**GPU: Pine XFX GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039; - 256 MB GDDR3 (AGPx8)&lt;br /&gt;
**OS: Windows XP Professional, SP3&lt;br /&gt;
**Performance: Resolution 1680x1050, V-Sync Off, AA Off, TA x16, Bloom Off, Ambient rendering Standard, Interaction Shader High Quality. Mod is running fine and smoothly, with &amp;quot;Bloom&amp;quot; option &amp;quot;On&amp;quot; I&#039;ve noticed drop in FPS when diving under water so I&#039;ve disabled this option. All FM missions loads fine and I haven&#039;t any problems with fps or smoothly gameplay - great job - thanks to authors! BTW I also never had any crash.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BlackSanguine&lt;br /&gt;
**CPU: AMD X2 3800+&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;9800 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows 7 Ultimate&lt;br /&gt;
**Video Driver: 191.07&lt;br /&gt;
**Performance: Resolution 1440x900, V-Sync Off, AAx2, AFx4, Bloom On, Standard Ambient, High Quality Shader. Noticable FPS drop on rare occasions but nothing that affects gameplay significantly enough as to where I&#039;d lower my settings.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64 / Win7&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Ppoe (SONY VAIO VGN-FW41E/H)&lt;br /&gt;
**CPU: Intel Core 2 Duo T6400 @ 2GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: &#039;&#039;&#039;Mobility Radeon HD 4650&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Vista Home Premium SP1&lt;br /&gt;
**Performance: Looks great and plays great&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Video Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*chk772&lt;br /&gt;
**CPU: AMD Athlon64 x2 5200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATi Radeon &#039;&#039;&#039;HD 3870&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Home Premium 64-bit&lt;br /&gt;
**Video Driver: Catalyst 9.10&lt;br /&gt;
**Performance: Resolution 1280x1024, VSync On, AA 8x, TA 16x, Bloom Off, Ambient Rendering Standard, High Quality Shader. I had a game crash in the trainings mission when i entered the back room in the inventory traings room. Installing the latest 9.10 Catalyst solved this. Also i can&#039;t turn bloom on because i get a blurred picture then and when i walk forwards the character moves sideways as well, last time i tried the whole screen was upside down which was quite wicked . Also the sky is turned upside down. I read this can be fixed by turning of the Cataylst Control Centre though. Apart from that no problem.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9298</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9298"/>
		<updated>2009-10-29T23:29:24Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Radeon HD 3000 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BlackSanguine&lt;br /&gt;
**CPU: AMD X2 3800+&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;9800 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows 7 Ultimate&lt;br /&gt;
**Video Driver: 191.07&lt;br /&gt;
**Performance: Resolution 1440x900, V-Sync Off, AAx2, AFx4, Bloom On, Standard Ambient, High Quality Shader. Noticable FPS drop on rare occasions but nothing that affects gameplay significantly enough as to where I&#039;d lower my settings.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64 / Win7&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Ppoe (SONY VAIO VGN-FW41E/H)&lt;br /&gt;
**CPU: Intel Core 2 Duo T6400 @ 2GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: &#039;&#039;&#039;Mobility Radeon HD 4650&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Vista Home Premium SP1&lt;br /&gt;
**Performance: Looks great and plays great&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Video Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*chk772&lt;br /&gt;
**CPU: AMD Athlon64 x2 5200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATi Radeon &#039;&#039;&#039;HD 3870&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Home Premium 64-bit&lt;br /&gt;
**Video Driver: Catalyst 9.10&lt;br /&gt;
**Performance: Resolution 1280x1024, VSync On, AA 8x, TA 16x, Bloom Off, Ambient Rendering Standard, High Quality Shader. I had a game crash in the trainings mission when i entered the back room in the inventory traings room. Installing the latest 9.10 Catalyst solved this. Also i can&#039;t turn bloom on because i get a blurred picture then and when i walk forwards the character moves sideways as well, last time i tried the whole screen was upside down which was quite wicked . Also the sky is turned upside down. I read this can be fixed by turning of the Cataylst Control Centre though. Apart from that no problem.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9297</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9297"/>
		<updated>2009-10-29T23:25:30Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Mobile Radeon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BlackSanguine&lt;br /&gt;
**CPU: AMD X2 3800+&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;9800 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows 7 Ultimate&lt;br /&gt;
**Video Driver: 191.07&lt;br /&gt;
**Performance: Resolution 1440x900, V-Sync Off, AAx2, AFx4, Bloom On, Standard Ambient, High Quality Shader. Noticable FPS drop on rare occasions but nothing that affects gameplay significantly enough as to where I&#039;d lower my settings.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64 / Win7&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Ppoe (SONY VAIO VGN-FW41E/H)&lt;br /&gt;
**CPU: Intel Core 2 Duo T6400 @ 2GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: &#039;&#039;&#039;Mobility Radeon HD 4650&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Vista Home Premium SP1&lt;br /&gt;
**Performance: Looks great and plays great&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9283</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9283"/>
		<updated>2009-10-27T04:49:15Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* GeForce 9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BlackSanguine&lt;br /&gt;
**CPU: AMD X2 3800+&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;9800 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows 7 Ultimate&lt;br /&gt;
**Video Driver: 191.07&lt;br /&gt;
**Performance: Resolution 1440x900, V-Sync Off, AAx2, AFx4, Bloom On, Standard Ambient, High Quality Shader. Noticable FPS drop on rare occasions but nothing that affects gameplay significantly enough as to where I&#039;d lower my settings.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64 / Win7&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9280</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9280"/>
		<updated>2009-10-25T03:13:09Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Radeon HD 4000 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9279</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9279"/>
		<updated>2009-10-25T02:35:19Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* GeForce 7 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9278</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9278"/>
		<updated>2009-10-25T02:33:20Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Radeon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==ATI==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon &#039;&#039;&#039;7500&#039;&#039;&#039; video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
===Radeon 9000===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;9600 Pro&#039;&#039;&#039; 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2000===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI &#039;&#039;&#039;HD 2600&#039;&#039;&#039; (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3000===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon &#039;&#039;&#039;HD 3850&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4000===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4850&#039;&#039;&#039; 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire &#039;&#039;&#039;HD 4870&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon &#039;&#039;&#039;HD 4890&#039;&#039;&#039; 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9277</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9277"/>
		<updated>2009-10-25T02:30:40Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Nvidia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;FX5900&#039;&#039;&#039; 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6150SE&#039;&#039;&#039; nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce &#039;&#039;&#039;6800&#039;&#039;&#039; 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;7300 GS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2GB&lt;br /&gt;
** GPU: nVidia GeForce &#039;&#039;&#039;7600 GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;7800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;7900 GTO&#039;&#039;&#039; 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GS&#039;&#039;&#039;&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8600 GTS&#039;&#039;&#039; 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GS&#039;&#039;&#039; 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GT&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039;&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;8800 GTS&#039;&#039;&#039; 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce &#039;&#039;&#039;9600 GT&#039;&#039;&#039; 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia &#039;&#039;&#039;GTX 280&#039;&#039;&#039; 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;GTX 285&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce &#039;&#039;&#039;Go 7400&#039;&#039;&#039;&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA &#039;&#039;&#039;7900 GTX&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia &#039;&#039;&#039;9700M GT&#039;&#039;&#039;&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA &#039;&#039;&#039;Quadro FX 3500M&#039;&#039;&#039;&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon 7500===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3850===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4850===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4850 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4850 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire HD 4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4890===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4890 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9276</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9276"/>
		<updated>2009-10-25T01:36:23Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Radeon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7300 GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8600 GTS 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB DDR2 SDRAM&lt;br /&gt;
**GPU: NVIDIA GeForce 8800 GTS 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9600 GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX285===&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce GTX 285&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7900 GTX===&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA 7900GTX&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Mobile Radeon 7500===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing.&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3850===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4850===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4850 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4850 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire HD 4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4890===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4890 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9275</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9275"/>
		<updated>2009-10-25T01:33:56Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Nvidia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7300 GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8600 GTS 256MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB DDR2 SDRAM&lt;br /&gt;
**GPU: NVIDIA GeForce 8800 GTS 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9600 GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512MB&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX285===&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce GTX 285&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7900 GTX===&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA 7900GTX&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3850===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4850===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4850 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4850 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire HD 4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4890===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4890 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9274</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9274"/>
		<updated>2009-10-25T01:28:41Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Radeon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7300 GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7900 GTX===&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA 7900GTX&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM : 4GB&lt;br /&gt;
**GPU: GeForce 8600 GTS 256 MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB DDR2 SDRAM&lt;br /&gt;
**GPU: NVIDIA GeForce 8800 GTS 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9600 GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX285===&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce GTX 285&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2 GB.&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M.&lt;br /&gt;
**OS: Windows XP SP3.&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 3850===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4850===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4850 1GB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4850 512MB&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Sapphire HD 4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 4890===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4GB&lt;br /&gt;
** GPU: ATI Radeon HD 4890 1GB&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 2.66 GHz&lt;br /&gt;
**Ram: 384MB&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro 128MB&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9273</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9273"/>
		<updated>2009-10-24T23:11:28Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* GeForce 8800 GTS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7300 GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7900 GTX===&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA 7900GTX&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM : 4GB&lt;br /&gt;
**GPU: GeForce 8600 GTS 256 MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
*AlarusLOL&lt;br /&gt;
**CPU: Intel Quad Core Q6600 @ 2.4GHz&lt;br /&gt;
**RAM: 3GB DDR2 SDRAM&lt;br /&gt;
**GPU: NVIDIA GeForce 8800 GTS 640MB&lt;br /&gt;
**OS: Windows XP Pro SP3&lt;br /&gt;
**Video Driver: 182.05&lt;br /&gt;
**Performance: No problems. I typically run a solid 60 FPS but I get momentary drops to about 45 FPS when outside or there are a lot of lights and AI around. Seems like I sometimes get small &amp;quot;hiccups&amp;quot; when outside, but they&#039;re subtle. I get about 15 FPS underwater with bloom on, and 30-60 with it off. Load times are typically around 45 seconds to a minute. &lt;br /&gt;
**Resolution: 1280x800, V-Sync on, AA: x2, AF: x2, Bloom on, Ambient rendering: standard, Interaction shader: high quality&lt;br /&gt;
**DarkRadiant: Runs well, unless I open up a full-sized finished map (the training mission, St. Lucia) and then it gets choppy. Runs pretty well again once I filter out all entities.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9600 GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX285===&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce GTX 285&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2 GB.&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M.&lt;br /&gt;
**OS: Windows XP SP3.&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9272</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9272"/>
		<updated>2009-10-24T23:08:14Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* GeForce 7900 GTO */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7300 GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7900 GTX===&lt;br /&gt;
&lt;br /&gt;
*Stormbringer951&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.2Ghz Dual Core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Mobile NVIDIA 7900GTX&lt;br /&gt;
**OS: Windows Xp Media Centre Edition&lt;br /&gt;
**Performance: No problems. At all&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM : 4GB&lt;br /&gt;
**GPU: GeForce 8600 GTS 256 MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9600 GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX285===&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce GTX 285&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2 GB.&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M.&lt;br /&gt;
**OS: Windows XP SP3.&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9271</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9271"/>
		<updated>2009-10-24T23:06:20Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Intel G31/G33 Express Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7300 GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM : 4GB&lt;br /&gt;
**GPU: GeForce 8600 GTS 256 MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9600 GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX285===&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce GTX 285&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2 GB.&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M.&lt;br /&gt;
**OS: Windows XP SP3.&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G45/G43 Express Series===&lt;br /&gt;
&lt;br /&gt;
*gog.bgbrendle&lt;br /&gt;
**CPU: Intel Core 2 Quad Q8300 (2.5 ghz)&lt;br /&gt;
**RAM: 6GB&lt;br /&gt;
**GPU: Intel G45/G43 Express Video card (onboard video)&lt;br /&gt;
**OS: Windows Vista Home Premium&lt;br /&gt;
**Performance: I&#039;ve kept my video settings pretty low, i&#039;ve found that it runs best at 800x600. I get good framerates in tighter environments (20-30) but i still seem to get tolerable fps rates in more &#039;decorated&#039; areas. The performance drops really happen as soon as I get more than two guards on the screen at the same time. In a populated area like that I&#039;m probably only getting about 3-5 fps (still more than playable) but it&#039;s a little tough.  I haven&#039;t really seen an option to turn down model detail in the darkmod and not sure if it&#039;s even necessary since most folks will have a better video setup than me. Overall i&#039;m very impressed that DM runs with an onboard chip at all, two thumbs up everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9270</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9270"/>
		<updated>2009-10-24T23:02:37Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* GeForce 8600 GTS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7300 GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
*Alacritous&lt;br /&gt;
**CPU: AMD X2 5000+&lt;br /&gt;
**RAM : 4GB&lt;br /&gt;
**GPU: GeForce 8600 GTS 256 MB&lt;br /&gt;
**OS: Win XP pro SP3&lt;br /&gt;
**Video Drivers : 6.14.0011.9062&lt;br /&gt;
**Performance: So far, I can&#039;t see anything wrong at all. no flickering, water looks nice from above and below, missions load in under a minute. No crashes, nothing. It works flawlessly. The only performance lag I saw was when I played the editor startmap and I woke up all the AI at the same time.. it got pretty laggy then.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9600 GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX285===&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce GTX 285&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2 GB.&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M.&lt;br /&gt;
**OS: Windows XP SP3.&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9269</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9269"/>
		<updated>2009-10-24T22:59:48Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* GeForce GTX280 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7300 GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9600 GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX285===&lt;br /&gt;
&lt;br /&gt;
*veganMalcontent&lt;br /&gt;
&lt;br /&gt;
**CPU: Intel Core 2 Duo 2.8GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: NVIDIA GeForce GTX 285&lt;br /&gt;
**OS: Windows Vista Enterprise x64&lt;br /&gt;
**Video Driver: Some fairly recent CUDA driver&lt;br /&gt;
**Performance: AWESOME AWESOME AWESOME everything up all the way at 1600 x 1200. Swimming underwater feels like it renders a little slowly.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2 GB.&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M.&lt;br /&gt;
**OS: Windows XP SP3.&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9268</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9268"/>
		<updated>2009-10-24T22:54:43Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7300 GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1GB&lt;br /&gt;
**GPU: NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8600 GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===GeForce 8800 GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
===GeForce 9600 GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===Mobile GeForce 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===GeForce GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===Mobile Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2 GB.&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M.&lt;br /&gt;
**OS: Windows XP SP3.&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9267</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9267"/>
		<updated>2009-10-24T22:51:28Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 7300GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===Nvidia Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2 GB.&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M.&lt;br /&gt;
**OS: Windows XP SP3.&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9266</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9266"/>
		<updated>2009-10-24T20:48:23Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Nvidia GTX280 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 7300GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
===Nvidia Quadro FX 3500M===&lt;br /&gt;
&lt;br /&gt;
*Mortal Monkey&lt;br /&gt;
**CPU: 64-bit Intel Core 2 Duo, 2.33 GHz&lt;br /&gt;
**RAM: 2 GB.&lt;br /&gt;
**GPU: NVIDIA Quadro FX 3500M.&lt;br /&gt;
**OS: Windows XP SP3.&lt;br /&gt;
**Video drivers: From Dell (Dell Precision M90)&lt;br /&gt;
**Performance: Looks great and plays great at 1920x1200. I&#039;ve never been a big fan of AA though.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9265</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9265"/>
		<updated>2009-10-24T20:45:45Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Nvidia 8800GTS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 7300GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
*Subjective Effect&lt;br /&gt;
**CPU: Intel Core2Duo E6600 @2.4GHz&lt;br /&gt;
**RAM: 4GB&lt;br /&gt;
**GPU: GeForce 8800GTS&lt;br /&gt;
**OS: Vista Home Premium&lt;br /&gt;
**Video Driver: 8.16.0011.9062&lt;br /&gt;
**Performance: Running at max res according to TDM settings page though it looks like 1650x which I think is the case because I just copied over an old beta-test install in which I&#039;d custom set it. Bloom on, no problems, smooth as you like. FPS unknown but likely 30ish due to smoothness. &lt;br /&gt;
**Summary: perfect. Looks fantastic, plays fantastic.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9264</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9264"/>
		<updated>2009-10-24T20:42:32Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Nvidia 9600GT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 7300GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
*Hyeron&lt;br /&gt;
**CPU: Intel Core 2 Quad Q6600&lt;br /&gt;
**RAM: 4 GB&lt;br /&gt;
**GPU: Geforce 9600 GT 512 Mb&lt;br /&gt;
**OS: Windows Vista, Windows 7 (x86)&lt;br /&gt;
**Video Driver: nVidia 191.07 WHQL&lt;br /&gt;
**Performance: Highly playable (mean framerate ~45/50) @ 1680x1050, Bloom + AA and AF on (4x/8x IIRC). Slight hit on FPS while underwater, nothing unbearable. Sound-wise though : sometimes sound just turns off until I quit the current mission and/or the game. Audigy 4 w/ EAX HD on, problem doesn&#039;t occur with EAX off.&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9263</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9263"/>
		<updated>2009-10-24T20:39:22Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* nVidia GeForce 7400 GO */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 7300GS===&lt;br /&gt;
&lt;br /&gt;
*Chiron&lt;br /&gt;
**CPU: AMD Athlon 64 X2 Dual Processor 4200+&lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: GeForce 7300 GS 512 MB&lt;br /&gt;
**OS: WinXP Pro SP3&lt;br /&gt;
**Video Driver: Nvidia 191.07 WHQL&lt;br /&gt;
**Performance: Its playable, but I can only get a good framerate in 800x600 with AA Off. As soon as its on, the FPS sometimes drops under 10. Bloom is off, The Shaders setting barely has an effect on the FPS. I experienced this on all maps released so far.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9262</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9262"/>
		<updated>2009-10-24T20:36:27Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Radeon 4890 HD (1 GB) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4870===&lt;br /&gt;
&lt;br /&gt;
*TTH&lt;br /&gt;
**CPU: Core 2 Duo E6750 @ 3.2GHz&lt;br /&gt;
**RAM: 6 GB&lt;br /&gt;
**GPU: Sapphire HD4870 1GB&lt;br /&gt;
**OS: Windows 7 Ultimate x64&lt;br /&gt;
**Video Drivers: Catalyst 9.9&lt;br /&gt;
**Performance: Rarely drops below 60 FPS with everything maxed with the exception of Bloom which unless disabled causes freaky Mescaline vision. Steam version of Doom 3 takes a bit of tweaking with the mod (ie. need to use a command line switch to activate the mod at start). Need to disable Catalyst AI in order to play most of the missions.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9261</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9261"/>
		<updated>2009-10-24T20:33:59Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Radeon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon HD 2600===&lt;br /&gt;
&lt;br /&gt;
*Sogi-Ya&lt;br /&gt;
**CPU: AMD 3400+&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: ATI HD 2600 (AGP)&lt;br /&gt;
**OS: XP SP2&lt;br /&gt;
**Video Drivers: latest hot fix drivers for the 2600&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9260</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9260"/>
		<updated>2009-10-24T20:31:03Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Nvidia GeForce FX5900 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9259</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9259"/>
		<updated>2009-10-24T20:30:46Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* nVidia 9700M GT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9258</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9258"/>
		<updated>2009-10-24T20:30:12Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* nVidia GeForce 6800 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Inimitable&lt;br /&gt;
**CPU: Pentium 4 3.4ghz single core&lt;br /&gt;
**RAM: 2GB&lt;br /&gt;
**GPU: Nvidia GeForce 6800 256mb&lt;br /&gt;
**OS: WinXP, SP3&lt;br /&gt;
**Video Drivers: Nvidia 190.62&lt;br /&gt;
**Performance: Running at 1024x768, framerate is stable after bloom is turned off. Haven&#039;t encountered any issues.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9257</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9257"/>
		<updated>2009-10-24T20:27:23Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7800 GT===&lt;br /&gt;
&lt;br /&gt;
*Carnage&lt;br /&gt;
**CPU: AMD 3500+&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Nvidia 7800 GT&lt;br /&gt;
**OS: Windows XP&lt;br /&gt;
**Video Drivers: 178.24 due to problems with newer drivers when playing Risen&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Have it on 1680x1050, 4xAA, 8xAS, Bloom off. FPS drops with bloom on especially when outside.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7900 GTO===&lt;br /&gt;
&lt;br /&gt;
*Tirek&lt;br /&gt;
**CPU: Core 2 Duo E6400, 2.13 GHz &lt;br /&gt;
**RAM: 2 GB&lt;br /&gt;
**GPU: Geforce 7900GTO 512 MB&lt;br /&gt;
**OS: Windows 7 Ultimate 64-bit&lt;br /&gt;
**Video Drivers:190.62&lt;br /&gt;
**Performance: Steps you had to perform to get it running or problematic driver versions, etc. Settings: 1024x768, no AA, 16x anisotropic, all details on high, bloom on. Didn&#039;t get around to measuring the framerate yet, but it&#039;s been good enough to never present an annoyance. Haven&#039;t yet noticed any particular problems. Subjective impression is that being underwater probably FPS drops somewhat, but not enough to bother me. Elsewhere it&#039;s generally very smooth.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GS===&lt;br /&gt;
&lt;br /&gt;
*peispud&lt;br /&gt;
**CPU: Intel Core2 Duo E4600 @ 2.40GHz&lt;br /&gt;
**RAM: 3GB&lt;br /&gt;
**GPU: Nvidia 8600GS&lt;br /&gt;
**OS: WinXP, Linux Mint, Pardus Linux, Debian, Sabayon Linux, Ubuntu, PCLinuxOS, Mandriva, PC-BSD, Mepis Linux, Chakra ( Arch ) Linux, CrunchBang Linux&lt;br /&gt;
**Video Drivers: Nvidia 185.18.36&lt;br /&gt;
**Performance: Currently running on Chakra Linux with max settings, running fine. Tested on Mint and Ubuntu with similar results. I had an issue with the sound dissapearing, but it&#039;s good now.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9256</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9256"/>
		<updated>2009-10-24T20:16:06Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Radeon 3850 HD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
*PsymH&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9255</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9255"/>
		<updated>2009-10-24T20:15:31Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7400 GO===&lt;br /&gt;
&lt;br /&gt;
*Neb&lt;br /&gt;
**CPU: Intel T2300 Dual-core @ 1.66 GHz&lt;br /&gt;
**RAM: 1 GB&lt;br /&gt;
**GPU: Video Card - NVIDIA GeForce Go 7400&lt;br /&gt;
**Windows XP - Service Pack 2&lt;br /&gt;
**Performance: Running at 800 x 600 the current 4 maps are easily playable with a slight bit of slow-down. Bloom is off. Anisotropic filtering at 8. Fast ambient rendering.&lt;br /&gt;
**I still need to tweak the config some more to find out what&#039;s best, but I&#039;m not experiencing problems. FPS occassionally dips below 30. The current maps take no longer than 4 minutes to load.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GTS===&lt;br /&gt;
&lt;br /&gt;
*STiFU&lt;br /&gt;
**CPU: Intel Core2 Q6600&lt;br /&gt;
**RAM: 4 GB DDR2&lt;br /&gt;
**GPU: Nvidia 8800GTS 640MB&lt;br /&gt;
**OS: Windows 7 Professional&lt;br /&gt;
**Driver: 191.07 WHQL&lt;br /&gt;
**Performance: Playable at 45 to 60 fps at 1680x1050, 16xAF, 2xAA and maxed out detail-settings including bloom. Under water only 14 fps. (That blurred vision seems to hit performance really hard)&lt;br /&gt;
**Notes: Doom 3 crashes on me every now and then, but it&#039;s rather rare (3 to 4 hours until crash). Once it crashed during a save-operation, which destroyed that savegame.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon 3850 HD===&lt;br /&gt;
&lt;br /&gt;
**CPU: AMD Athlon 64 3500+&lt;br /&gt;
**RAM: 2,00 GB&lt;br /&gt;
**GPU: ATI Radeon HD3850&lt;br /&gt;
**OS: Windows XP Home SP3&lt;br /&gt;
**Driver: Catalyst 9.4 (I can&#039;t user newer versions, because Thief II will not work with them)&lt;br /&gt;
**Performance: With my 17&amp;quot; monitor and 1280x1024 resolution the game runs very smooth, no FPS drops underwater, the sky also works fine. I don&#039;t turned bloom on, because I encounter massive problems in the Saint Lucia demo.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9254</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9254"/>
		<updated>2009-10-24T19:54:55Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Nvidia 9600GT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9253</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9253"/>
		<updated>2009-10-24T19:54:31Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Nvidia 9600GT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, Ambient and Interactive Shading on &amp;quot;Standard&amp;quot;.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  IMPORTANT:  I noticed in the &amp;quot;Video&amp;quot; settings, if I set &amp;quot;Interactive Shading&amp;quot; to &amp;quot;High Quality&amp;quot; (which is currently the default setting in the release version), a lot of brushes start getting large white-out video artifacts (You&#039;ll see them in the Training Mission sparring area).  You can get rid of them by switching Interactive Shading to &amp;quot;Standard&amp;quot;.  This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn&#039;t report it, whatever that tells you.)  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 8600GTS===&lt;br /&gt;
&lt;br /&gt;
*Baddcog&lt;br /&gt;
**CPU: Intel Core Duo 6600, 2.66 ghz&lt;br /&gt;
**RAM: 4 GB dual channel ddr2 800&lt;br /&gt;
**GPU: Nvidia 8600GTS 512MB&lt;br /&gt;
**OS: Windows Vista Home Basic (32 bit, 3 gigs useable ram)&lt;br /&gt;
**Sound: X-Fi Xtreme gamer&lt;br /&gt;
**Performance: Fine on St. Lucia, need to DL beta...&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater. UPDATE: Underwater lag is caused by Bloom being enabled, so I bound a key to toggle Bloom on and off. To add your own Bloom toggle, add the following line to your &#039;&#039;DoomConfig.cfg&#039;&#039; or &#039;&#039;autoexec.cfg&#039;&#039;:&lt;br /&gt;
***&#039;&#039;&#039;bind &amp;quot;F8&amp;quot; &amp;quot;toggle r_bloom 1 0&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
*Briareos H&lt;br /&gt;
** CPU: Intel Core 2 Duo E8500 @ 3.16 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (512 MB model)&lt;br /&gt;
** Catalyst version: 9.9&lt;br /&gt;
** OS: Windows Vista Home Premium&lt;br /&gt;
** Performance: Running at 1680x1050, 4x AA, 4x AF, std ambient, Beta 1.0  at ~30 fps outdoors and ~40 fps indoors. Rarely going under 25 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
** Known problems: Activating Bloom turns the game upside down. On any settings the skybox pans faster than the geometry, leading to a weird, noticeable effect.&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.  Any kind of anti-aliasing makes the video blurry and the distant art/skyboxes inverted and unstable.  Turning bloom on will flip the gameworld upside-down.  Even without AA or bloom, the skyboxes jerk around awkwardly, but they are tolerable.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel G31/G33 Express Series===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel G31/G33 Express Series chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Installation&amp;diff=9197</id>
		<title>Installation</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Installation&amp;diff=9197"/>
		<updated>2009-10-13T01:52:54Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Launching The Dark Mod */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{important|headline=Important|text=This article tells you how to install the full version of [[The Dark Mod]]. If you are installing one of the demos: &#039;&#039;Thief&#039;s Den&#039;&#039; or &#039;&#039;Saint Lucia&#039;&#039;, then you can ignore this page. Instead, follow the instructions here: [[Thief%27s_Den#Installation|Thief&#039;s Den Installation]] or [[Saint_Lucia|Saint Lucia Installation]].}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{important|headline=Important|text=You&#039;ll need to install the [http://www.dramthethief.com/darkmod/files/DOOM3-1.3.1.exe Doom 3 patch 1.3.1] ([http://72.8.59.188/TheDarkMod/Files/DOOM3-1.3.1.exe mirror]) otherwise the Mod won&#039;t run.}}&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
=== System Requirements ===&lt;br /&gt;
At a minimum, you&#039;ll need a machine which is capable of running the Doom 3 game. The team recommends adding more RAM and a bit more CPU to the basic requirements, however, otherwise running the larger maps will be difficult.&lt;br /&gt;
&lt;br /&gt;
Supported operating systems are Windows (2000/XP/Vista/Win7) or Linux. Doom 3 currently supports Macs, but The Dark Mod has not been ported to that platform.&lt;br /&gt;
&lt;br /&gt;
=== Install Doom 3 Patch 1.3.1 ===&lt;br /&gt;
In order to install The Dark Mod, you need to have the v1.3.1 patch for Doom 3 installed. See the [[#Weblinks|download section below]] for links.&lt;br /&gt;
&lt;br /&gt;
Linux users: make sure that the install path for Doom 3 is all lowercase (e.g. &amp;lt;code&amp;gt;/usr/local/lib/doom3&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
=== Space Requirements ===&lt;br /&gt;
This is only an estimation of the space requirements needed to play TDM missions. Keep in mind that development on TDM is going to continue over time and new stuff will be added all the time.&lt;br /&gt;
&lt;br /&gt;
* For the D3 installation you roughly need 1.5 GB.&lt;br /&gt;
* For the base TDM 1.00 package you need another 1.6 GB.&lt;br /&gt;
* Plus a variable amount of space you need for downloaded FM packages.&lt;br /&gt;
* Plus a variable amount of space for screenshots, savegames, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;So the minimum can be estimated to be slightly above 3 GB.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s difficult to give numbers about FM package size, as this depends on the amount of custom content the FM author is packing in. Usually FMs are very small, if they&#039;re using the stock TDM content (1 to 10 MB). Note: FMs are in PK4 (i.e. ZIP) format, so textures and mission files are shipped in compressed form.&lt;br /&gt;
&lt;br /&gt;
Savegames are of varying size, they can be up to 10-20 MB per save depending on the size of the FM you&#039;re playing, plus a small 700 kB screenshot generated per savegame.&lt;br /&gt;
&lt;br /&gt;
Screenshots depend on the screen resolution you&#039;re using (~2 MB per shot).&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
See the article [[Known System Configurations]] for a (hopefully growing) collection of system configurations and the corresponding user feedback.&lt;br /&gt;
&lt;br /&gt;
== Installing The Dark Mod ==&lt;br /&gt;
&lt;br /&gt;
===Install on Windows===&lt;br /&gt;
You need a working and patched Doom 3 installation on your hard drive. These steps will assume that you installed Doom 3 in the folder &amp;lt;tt&amp;gt;C:\Games\Doom3&amp;lt;/tt&amp;gt;.&lt;br /&gt;
# Download the [http://thedarkmod-is-not-yet-released.com/ TDM Updater] from one of our mirrors.&lt;br /&gt;
# Save the file to your Doom 3 folder, i.e. &amp;lt;tt&amp;gt;C:\Games\Doom3.&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Run the file. The installer will connect to one of our download mirrors and start the download process. &lt;br /&gt;
# Be patient and wait. The download will take a while.&lt;br /&gt;
# After installation, you&#039;ll find an executable &amp;lt;tt&amp;gt;tdmlauncher.exe&amp;lt;/tt&amp;gt; in your darkmod folder, i.e. &amp;lt;tt&amp;gt;C:\Games\Doom3\darkmod\tdmlauncher.exe&amp;lt;/tt&amp;gt;. Use this to start The Dark Mod.&lt;br /&gt;
&lt;br /&gt;
===Install on Linux===&lt;br /&gt;
&lt;br /&gt;
# You need the native version of Doom 3 installed and patched to v1.3.1, [[#Weblinks|see below]] for download links and install instructions.&lt;br /&gt;
# Since there is no 64 bit version of either Doom 3 or The DarkMod, on 64 bit systems you also need the 32 bit compatibility libraries installed. On some distributions like SuSE, these are included in the default installation, but on Kubuntu/Ubuntu you need to install the package called &amp;lt;code&amp;gt;ia32-lib&amp;lt;/code&amp;gt; and all its dependencies. Otherwise, even the installer for Doom 3 will fail to run.&lt;br /&gt;
# Create a folder &amp;lt;tt&amp;gt;~/.doom3/darkmod&amp;lt;/tt&amp;gt; in your home directory. Mind the dot in the path.&lt;br /&gt;
# Download the Linux version of the [http://thedarkmod-is-not-yet-released.com/ TDM Updater] and save it to &amp;lt;tt&amp;gt;~/.doom3/darkmod/&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Extract &#039;&#039;tdm_update.linux&#039;&#039;: &amp;lt;tt&amp;gt;unzip tdm_update_linux.zip&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Make &#039;&#039;tdm_update.linux&#039;&#039; executable: &amp;lt;tt&amp;gt;chmod +x tdm_update.linux&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Run the updater: &amp;lt;tt&amp;gt;./tdm_update.linux&amp;lt;/tt&amp;gt;  It will connect to our mirrors and download the packages for you.&lt;br /&gt;
If you get an error about GLIBCXX_3.4.9, delete or rename the files &amp;lt;tt&amp;gt;/usr/local/games/doom3/libstdc++.so.6&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;/usr/local/games/doom3/libgcc_s.so.1&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Launching The Dark Mod ==&lt;br /&gt;
Use the &#039;&#039;&#039;tdmlauncher&#039;&#039;&#039; application to run The Dark Mod. This small application will take care of launching the Doom 3 process with the correct command line arguments. TDM Launcher is available for both Windows and Linux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; &amp;lt;tt&amp;gt;C:\Games\Doom3\darkmod\tdmlauncher.exe&amp;lt;/tt&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Linux:&#039;&#039;&#039; &amp;lt;tt&amp;gt;~/.doom3/darkmod/tdmlauncher.linux&amp;lt;/tt&amp;gt; &lt;br /&gt;
** Before it can be run the first time, you must make &#039;&#039;&#039;tdmlauncher.linux&#039;&#039;&#039; executable: &amp;lt;br /&amp;gt;&amp;lt;tt&amp;gt;chmod +x ~/.doom3/darkmod/tdmlauncher.linux&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The tdmlauncher application will also be used by the game itself when installing/re-installing/uninstalling FM packages, so don&#039;t ever think about deleting that file.&lt;br /&gt;
* See also [[Creating Desktop Shortcuts for TDM]].&lt;br /&gt;
&lt;br /&gt;
=== Passing custom command line arguments ===&lt;br /&gt;
Some people like to have custom command line arguments to the game, which is supported by tdmlauncher. Open the &amp;lt;tt&amp;gt;dmargs.txt&amp;lt;/tt&amp;gt; in your darkmod folder and add any arguments you&#039;d like TDM Launcher to pass to the Doom3 command line.&lt;br /&gt;
* See also [[Doom3 command line arguments]].&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting TDM Launcher ===&lt;br /&gt;
The tdmlauncher executable will generate a small logfile &amp;lt;tt&amp;gt;tdmlauncher.log&amp;lt;/tt&amp;gt; each time it is invoked. The log file is located right next to the executable and might give some useful insight if the game fails to load.&lt;br /&gt;
&lt;br /&gt;
== First Startup ==&lt;br /&gt;
* Please take your time to read through [[The Dark Mod Gameplay]] article to get familiar with the game. &lt;br /&gt;
* TDM ships with a Training Mission which is designed to introduce you to TDM gameplay.  You should start this mission first even if you&#039;ve played stealth games before.&lt;br /&gt;
* Adjust the settings in the menus, like screen resolution and gameplay settings.&lt;br /&gt;
* See also the [[Performance Tweaks]] article to make TDM run a little bit faster if you&#039;re on a lower end machine.&lt;br /&gt;
&lt;br /&gt;
== Installing and Running Fan Missions ==&lt;br /&gt;
Go to www.thedarkmod.com to get hold of mission packages available for The Dark Mod. Each FM is contained in a PK4 file, which contains all the files necessary to run the mission.&lt;br /&gt;
# Download the mission PK4&lt;br /&gt;
# Drop the file into the fms/ folder, e.g. &amp;lt;tt&amp;gt;C:\Games\doom3\darkmod\fms\&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Launch The Dark Mod&lt;br /&gt;
# The mission should now be listed in your &#039;&#039;New Mission&#039;&#039; menu. &lt;br /&gt;
# Highlight the mission and hit &#039;&#039;Install&#039;&#039; to install. TDM will automatically restart.&lt;br /&gt;
# Hit &#039;&#039;New Mission&#039;&#039; and then &#039;&#039;Start this Mission&#039;&#039; on the upper left.&lt;br /&gt;
See the full article [[Installing and Running Fan Missions]] for a detailed explanation.&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
&lt;br /&gt;
* Doom [http://72.8.59.188/TheDarkMod/Files/DOOM3-1.3.1.exe v1.3.1 patch for Windows]  ([http://www.dramthethief.com/darkmod/files/DOOM3-1.3.1.exe mirror])&lt;br /&gt;
* Doom v1.3.1 for Linux: [ftp://ftp.idsoftware.com/idstuff/doom3/ FTP] [http://zerowing.idsoftware.com:6969/ BitTorrent]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DoomConfig.cfg Howto==&lt;br /&gt;
&lt;br /&gt;
Game configuration settings are stored in the file DoomConfig.cfg but there is one in every FM folder as well as base and darkmod folders. Normally you just use the Settings menu but if you want to manually change or add any settings you should read  [[DoomConfig.cfg]] to see how they all integrate together or you may lose some settings if you edit the wrong way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{installation}}&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Installation&amp;diff=9196</id>
		<title>Installation</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Installation&amp;diff=9196"/>
		<updated>2009-10-12T19:23:25Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Install on Linux */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{important|headline=Important|text=This article tells you how to install the full version of [[The Dark Mod]]. If you are installing one of the demos: &#039;&#039;Thief&#039;s Den&#039;&#039; or &#039;&#039;Saint Lucia&#039;&#039;, then you can ignore this page. Instead, follow the instructions here: [[Thief%27s_Den#Installation|Thief&#039;s Den Installation]] or [[Saint_Lucia|Saint Lucia Installation]].}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{important|headline=Important|text=You&#039;ll need to install the [http://www.dramthethief.com/darkmod/files/DOOM3-1.3.1.exe Doom 3 patch 1.3.1] ([http://72.8.59.188/TheDarkMod/Files/DOOM3-1.3.1.exe mirror]) otherwise the Mod won&#039;t run.}}&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
=== System Requirements ===&lt;br /&gt;
At a minimum, you&#039;ll need a machine which is capable of running the Doom 3 game. The team recommends adding more RAM and a bit more CPU to the basic requirements, however, otherwise running the larger maps will be difficult.&lt;br /&gt;
&lt;br /&gt;
Supported operating systems are Windows (2000/XP/Vista/Win7) or Linux. Doom 3 currently supports Macs, but The Dark Mod has not been ported to that platform.&lt;br /&gt;
&lt;br /&gt;
=== Install Doom 3 Patch 1.3.1 ===&lt;br /&gt;
In order to install The Dark Mod, you need to have the v1.3.1 patch for Doom 3 installed. See the [[#Weblinks|download section below]] for links.&lt;br /&gt;
&lt;br /&gt;
Linux users: make sure that the install path for Doom 3 is all lowercase (e.g. &amp;lt;code&amp;gt;/usr/local/lib/doom3&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
=== Space Requirements ===&lt;br /&gt;
This is only an estimation of the space requirements needed to play TDM missions. Keep in mind that development on TDM is going to continue over time and new stuff will be added all the time.&lt;br /&gt;
&lt;br /&gt;
* For the D3 installation you roughly need 1.5 GB.&lt;br /&gt;
* For the base TDM 1.00 package you need another 1.6 GB.&lt;br /&gt;
* Plus a variable amount of space you need for downloaded FM packages.&lt;br /&gt;
* Plus a variable amount of space for screenshots, savegames, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;So the minimum can be estimated to be slightly above 3 GB.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s difficult to give numbers about FM package size, as this depends on the amount of custom content the FM author is packing in. Usually FMs are very small, if they&#039;re using the stock TDM content (1 to 10 MB). Note: FMs are in PK4 (i.e. ZIP) format, so textures and mission files are shipped in compressed form.&lt;br /&gt;
&lt;br /&gt;
Savegames are of varying size, they can be up to 10-20 MB per save depending on the size of the FM you&#039;re playing, plus a small 700 kB screenshot generated per savegame.&lt;br /&gt;
&lt;br /&gt;
Screenshots depend on the screen resolution you&#039;re using (~2 MB per shot).&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
See the article [[Known System Configurations]] for a (hopefully growing) collection of system configurations and the corresponding user feedback.&lt;br /&gt;
&lt;br /&gt;
== Installing The Dark Mod ==&lt;br /&gt;
&lt;br /&gt;
===Install on Windows===&lt;br /&gt;
You need a working and patched Doom 3 installation on your hard drive. These steps will assume that you installed Doom 3 in the folder &amp;lt;tt&amp;gt;C:\Games\Doom3&amp;lt;/tt&amp;gt;.&lt;br /&gt;
# Download the [http://thedarkmod-is-not-yet-released.com/ TDM Updater] from one of our mirrors.&lt;br /&gt;
# Save the file to your Doom 3 folder, i.e. &amp;lt;tt&amp;gt;C:\Games\Doom3.&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Run the file. The installer will connect to one of our download mirrors and start the download process. &lt;br /&gt;
# Be patient and wait. The download will take a while.&lt;br /&gt;
# After installation, you&#039;ll find an executable &amp;lt;tt&amp;gt;tdmlauncher.exe&amp;lt;/tt&amp;gt; in your darkmod folder, i.e. &amp;lt;tt&amp;gt;C:\Games\Doom3\darkmod\tdmlauncher.exe&amp;lt;/tt&amp;gt;. Use this to start The Dark Mod.&lt;br /&gt;
&lt;br /&gt;
===Install on Linux===&lt;br /&gt;
&lt;br /&gt;
# You need the native version of Doom 3 installed and patched to v1.3.1, [[#Weblinks|see below]] for download links and install instructions.&lt;br /&gt;
# Since there is no 64 bit version of either Doom 3 or The DarkMod, on 64 bit systems you also need the 32 bit compatibility libraries installed. On some distributions like SuSE, these are included in the default installation, but on Kubuntu/Ubuntu you need to install the package called &amp;lt;code&amp;gt;ia32-lib&amp;lt;/code&amp;gt; and all its dependencies. Otherwise, even the installer for Doom 3 will fail to run.&lt;br /&gt;
# Create a folder &amp;lt;tt&amp;gt;~/.doom3/darkmod&amp;lt;/tt&amp;gt; in your home directory. Mind the dot in the path.&lt;br /&gt;
# Download the Linux version of the [http://thedarkmod-is-not-yet-released.com/ TDM Updater] and save it to &amp;lt;tt&amp;gt;~/.doom3/darkmod/&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Extract &#039;&#039;tdm_update.linux&#039;&#039;: &amp;lt;tt&amp;gt;unzip tdm_update_linux.zip&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Make &#039;&#039;tdm_update.linux&#039;&#039; executable: &amp;lt;tt&amp;gt;chmod +x tdm_update.linux&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Run the updater: &amp;lt;tt&amp;gt;./tdm_update.linux&amp;lt;/tt&amp;gt;  It will connect to our mirrors and download the packages for you.&lt;br /&gt;
If you get an error about GLIBCXX_3.4.9, delete or rename the files &amp;lt;tt&amp;gt;/usr/local/games/doom3/libstdc++.so.6&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;/usr/local/games/doom3/libgcc_s.so.1&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Launching The Dark Mod ==&lt;br /&gt;
Use the &#039;&#039;&#039;tdmlauncher&#039;&#039;&#039; application to run The Dark Mod. This small application will take care of launching the Doom 3 process with the correct command line arguments. TDM Launcher is available for both Windows and Linux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; &amp;lt;tt&amp;gt;C:\Games\Doom3\darkmod\tdmlauncher.exe&amp;lt;/tt&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Linux:&#039;&#039;&#039; &amp;lt;tt&amp;gt;~/.doom3/darkmod/tdmlauncher.linux&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The tdmlauncher application will also be used by the game itself when installing/re-installing/uninstalling FM packages, so don&#039;t ever think about deleting that file.&lt;br /&gt;
* See also [[Creating Desktop Shortcuts for TDM]].&lt;br /&gt;
&lt;br /&gt;
=== Passing custom command line arguments ===&lt;br /&gt;
Some people like to have custom command line arguments to the game, which is supported by tdmlauncher. Open the &amp;lt;tt&amp;gt;dmargs.txt&amp;lt;/tt&amp;gt; in your darkmod folder and add any arguments you&#039;d like TDM Launcher to pass to the Doom3 command line.&lt;br /&gt;
* See also [[Doom3 command line arguments]].&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting TDM Launcher ===&lt;br /&gt;
The tdmlauncher executable will generate a small logfile &amp;lt;tt&amp;gt;tdmlauncher.log&amp;lt;/tt&amp;gt; each time it is invoked. The log file is located right next to the executable and might give some useful insight if the game fails to load.&lt;br /&gt;
&lt;br /&gt;
== First Startup ==&lt;br /&gt;
* Please take your time to read through [[The Dark Mod Gameplay]] article to get familiar with the game. &lt;br /&gt;
* TDM ships with a Training Mission which is designed to introduce you to TDM gameplay.  You should start this mission first even if you&#039;ve played stealth games before.&lt;br /&gt;
* Adjust the settings in the menus, like screen resolution and gameplay settings.&lt;br /&gt;
* See also the [[Performance Tweaks]] article to make TDM run a little bit faster if you&#039;re on a lower end machine.&lt;br /&gt;
&lt;br /&gt;
== Installing and Running Fan Missions ==&lt;br /&gt;
Go to www.thedarkmod.com to get hold of mission packages available for The Dark Mod. Each FM is contained in a PK4 file, which contains all the files necessary to run the mission.&lt;br /&gt;
# Download the mission PK4&lt;br /&gt;
# Drop the file into the fms/ folder, e.g. &amp;lt;tt&amp;gt;C:\Games\doom3\darkmod\fms\&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Launch The Dark Mod&lt;br /&gt;
# The mission should now be listed in your &#039;&#039;New Mission&#039;&#039; menu. &lt;br /&gt;
# Highlight the mission and hit &#039;&#039;Install&#039;&#039; to install. TDM will automatically restart.&lt;br /&gt;
# Hit &#039;&#039;New Mission&#039;&#039; and then &#039;&#039;Start this Mission&#039;&#039; on the upper left.&lt;br /&gt;
See the full article [[Installing and Running Fan Missions]] for a detailed explanation.&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
&lt;br /&gt;
* Doom [http://72.8.59.188/TheDarkMod/Files/DOOM3-1.3.1.exe v1.3.1 patch for Windows]  ([http://www.dramthethief.com/darkmod/files/DOOM3-1.3.1.exe mirror])&lt;br /&gt;
* Doom v1.3.1 for Linux: [ftp://ftp.idsoftware.com/idstuff/doom3/ FTP] [http://zerowing.idsoftware.com:6969/ BitTorrent]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DoomConfig.cfg Howto==&lt;br /&gt;
&lt;br /&gt;
Game configuration settings are stored in the file DoomConfig.cfg but there is one in every FM folder as well as base and darkmod folders. Normally you just use the Settings menu but if you want to manually change or add any settings you should read  [[DoomConfig.cfg]] to see how they all integrate together or you may lose some settings if you edit the wrong way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{installation}}&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Installation&amp;diff=9195</id>
		<title>Installation</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Installation&amp;diff=9195"/>
		<updated>2009-10-12T19:15:01Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Install on Linux */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{important|headline=Important|text=This article tells you how to install the full version of [[The Dark Mod]]. If you are installing one of the demos: &#039;&#039;Thief&#039;s Den&#039;&#039; or &#039;&#039;Saint Lucia&#039;&#039;, then you can ignore this page. Instead, follow the instructions here: [[Thief%27s_Den#Installation|Thief&#039;s Den Installation]] or [[Saint_Lucia|Saint Lucia Installation]].}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{important|headline=Important|text=You&#039;ll need to install the [http://www.dramthethief.com/darkmod/files/DOOM3-1.3.1.exe Doom 3 patch 1.3.1] ([http://72.8.59.188/TheDarkMod/Files/DOOM3-1.3.1.exe mirror]) otherwise the Mod won&#039;t run.}}&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
=== System Requirements ===&lt;br /&gt;
At a minimum, you&#039;ll need a machine which is capable of running the Doom 3 game. The team recommends adding more RAM and a bit more CPU to the basic requirements, however, otherwise running the larger maps will be difficult.&lt;br /&gt;
&lt;br /&gt;
Supported operating systems are Windows (2000/XP/Vista/Win7) or Linux. Doom 3 currently supports Macs, but The Dark Mod has not been ported to that platform.&lt;br /&gt;
&lt;br /&gt;
=== Install Doom 3 Patch 1.3.1 ===&lt;br /&gt;
In order to install The Dark Mod, you need to have the v1.3.1 patch for Doom 3 installed. See the [[#Weblinks|download section below]] for links.&lt;br /&gt;
&lt;br /&gt;
Linux users: make sure that the install path for Doom 3 is all lowercase (e.g. &amp;lt;code&amp;gt;/usr/local/lib/doom3&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
=== Space Requirements ===&lt;br /&gt;
This is only an estimation of the space requirements needed to play TDM missions. Keep in mind that development on TDM is going to continue over time and new stuff will be added all the time.&lt;br /&gt;
&lt;br /&gt;
* For the D3 installation you roughly need 1.5 GB.&lt;br /&gt;
* For the base TDM 1.00 package you need another 1.6 GB.&lt;br /&gt;
* Plus a variable amount of space you need for downloaded FM packages.&lt;br /&gt;
* Plus a variable amount of space for screenshots, savegames, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;So the minimum can be estimated to be slightly above 3 GB.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s difficult to give numbers about FM package size, as this depends on the amount of custom content the FM author is packing in. Usually FMs are very small, if they&#039;re using the stock TDM content (1 to 10 MB). Note: FMs are in PK4 (i.e. ZIP) format, so textures and mission files are shipped in compressed form.&lt;br /&gt;
&lt;br /&gt;
Savegames are of varying size, they can be up to 10-20 MB per save depending on the size of the FM you&#039;re playing, plus a small 700 kB screenshot generated per savegame.&lt;br /&gt;
&lt;br /&gt;
Screenshots depend on the screen resolution you&#039;re using (~2 MB per shot).&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
See the article [[Known System Configurations]] for a (hopefully growing) collection of system configurations and the corresponding user feedback.&lt;br /&gt;
&lt;br /&gt;
== Installing The Dark Mod ==&lt;br /&gt;
&lt;br /&gt;
===Install on Windows===&lt;br /&gt;
You need a working and patched Doom 3 installation on your hard drive. These steps will assume that you installed Doom 3 in the folder &amp;lt;tt&amp;gt;C:\Games\Doom3&amp;lt;/tt&amp;gt;.&lt;br /&gt;
# Download the [http://thedarkmod-is-not-yet-released.com/ TDM Updater] from one of our mirrors.&lt;br /&gt;
# Save the file to your Doom 3 folder, i.e. &amp;lt;tt&amp;gt;C:\Games\Doom3.&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Run the file. The installer will connect to one of our download mirrors and start the download process. &lt;br /&gt;
# Be patient and wait. The download will take a while.&lt;br /&gt;
# After installation, you&#039;ll find an executable &amp;lt;tt&amp;gt;tdmlauncher.exe&amp;lt;/tt&amp;gt; in your darkmod folder, i.e. &amp;lt;tt&amp;gt;C:\Games\Doom3\darkmod\tdmlauncher.exe&amp;lt;/tt&amp;gt;. Use this to start The Dark Mod.&lt;br /&gt;
&lt;br /&gt;
===Install on Linux===&lt;br /&gt;
&lt;br /&gt;
# You need the native version of Doom 3 installed and patched to v1.3.1, [[#Weblinks|see below]] for download links and install instructions.&lt;br /&gt;
# Since there is no 64 bit version of either Doom 3 or The DarkMod, on 64 bit systems you also need the 32 bit compatibility libraries installed. On some distributions like SuSE, these are included in the default installation, but on Kubuntu/Ubuntu you need to install the package called &amp;lt;code&amp;gt;ia32-lib&amp;lt;/code&amp;gt; and all its dependencies. Otherwise, even the installer for Doom 3 will fail to run.&lt;br /&gt;
# Create a folder &amp;lt;tt&amp;gt;~/.doom3/darkmod&amp;lt;/tt&amp;gt; in your home directory. Mind the dot in the path.&lt;br /&gt;
# Download the Linux version of the [http://thedarkmod-is-not-yet-released.com/ TDM Updater] and save it to &amp;lt;tt&amp;gt;~/.doom3/darkmod/&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Extract &#039;&#039;tdm_update.linux&#039;&#039;: &amp;lt;tt&amp;gt;unzip tdm_update.zip&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Make &#039;&#039;tdm_update.linux&#039;&#039; executable: &amp;lt;tt&amp;gt;chmod +x tdm_update.linux&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Run the updater: &amp;lt;tt&amp;gt;./tdm_update.linux&amp;lt;/tt&amp;gt;  It will connect to our mirrors and download the packages for you.&lt;br /&gt;
If you get an error about GLIBCXX_3.4.9, delete or rename the files &amp;lt;tt&amp;gt;/usr/local/games/doom3/libstdc++.so.6&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;/usr/local/games/doom3/libgcc_s.so.1&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Launching The Dark Mod ==&lt;br /&gt;
Use the &#039;&#039;&#039;tdmlauncher&#039;&#039;&#039; application to run The Dark Mod. This small application will take care of launching the Doom 3 process with the correct command line arguments. TDM Launcher is available for both Windows and Linux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; &amp;lt;tt&amp;gt;C:\Games\Doom3\darkmod\tdmlauncher.exe&amp;lt;/tt&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Linux:&#039;&#039;&#039; &amp;lt;tt&amp;gt;~/.doom3/darkmod/tdmlauncher.linux&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The tdmlauncher application will also be used by the game itself when installing/re-installing/uninstalling FM packages, so don&#039;t ever think about deleting that file.&lt;br /&gt;
* See also [[Creating Desktop Shortcuts for TDM]].&lt;br /&gt;
&lt;br /&gt;
=== Passing custom command line arguments ===&lt;br /&gt;
Some people like to have custom command line arguments to the game, which is supported by tdmlauncher. Open the &amp;lt;tt&amp;gt;dmargs.txt&amp;lt;/tt&amp;gt; in your darkmod folder and add any arguments you&#039;d like TDM Launcher to pass to the Doom3 command line.&lt;br /&gt;
* See also [[Doom3 command line arguments]].&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting TDM Launcher ===&lt;br /&gt;
The tdmlauncher executable will generate a small logfile &amp;lt;tt&amp;gt;tdmlauncher.log&amp;lt;/tt&amp;gt; each time it is invoked. The log file is located right next to the executable and might give some useful insight if the game fails to load.&lt;br /&gt;
&lt;br /&gt;
== First Startup ==&lt;br /&gt;
* Please take your time to read through [[The Dark Mod Gameplay]] article to get familiar with the game. &lt;br /&gt;
* TDM ships with a Training Mission which is designed to introduce you to TDM gameplay.  You should start this mission first even if you&#039;ve played stealth games before.&lt;br /&gt;
* Adjust the settings in the menus, like screen resolution and gameplay settings.&lt;br /&gt;
* See also the [[Performance Tweaks]] article to make TDM run a little bit faster if you&#039;re on a lower end machine.&lt;br /&gt;
&lt;br /&gt;
== Installing and Running Fan Missions ==&lt;br /&gt;
Go to www.thedarkmod.com to get hold of mission packages available for The Dark Mod. Each FM is contained in a PK4 file, which contains all the files necessary to run the mission.&lt;br /&gt;
# Download the mission PK4&lt;br /&gt;
# Drop the file into the fms/ folder, e.g. &amp;lt;tt&amp;gt;C:\Games\doom3\darkmod\fms\&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Launch The Dark Mod&lt;br /&gt;
# The mission should now be listed in your &#039;&#039;New Mission&#039;&#039; menu. &lt;br /&gt;
# Highlight the mission and hit &#039;&#039;Install&#039;&#039; to install. TDM will automatically restart.&lt;br /&gt;
# Hit &#039;&#039;New Mission&#039;&#039; and then &#039;&#039;Start this Mission&#039;&#039; on the upper left.&lt;br /&gt;
See the full article [[Installing and Running Fan Missions]] for a detailed explanation.&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
&lt;br /&gt;
* Doom [http://72.8.59.188/TheDarkMod/Files/DOOM3-1.3.1.exe v1.3.1 patch for Windows]  ([http://www.dramthethief.com/darkmod/files/DOOM3-1.3.1.exe mirror])&lt;br /&gt;
* Doom v1.3.1 for Linux: [ftp://ftp.idsoftware.com/idstuff/doom3/ FTP] [http://zerowing.idsoftware.com:6969/ BitTorrent]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DoomConfig.cfg Howto==&lt;br /&gt;
&lt;br /&gt;
Game configuration settings are stored in the file DoomConfig.cfg but there is one in every FM folder as well as base and darkmod folders. Normally you just use the Settings menu but if you want to manually change or add any settings you should read  [[DoomConfig.cfg]] to see how they all integrate together or you may lose some settings if you edit the wrong way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{installation}}&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Installation&amp;diff=9194</id>
		<title>Installation</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Installation&amp;diff=9194"/>
		<updated>2009-10-12T19:12:42Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Install on Linux */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{important|headline=Important|text=This article tells you how to install the full version of [[The Dark Mod]]. If you are installing one of the demos: &#039;&#039;Thief&#039;s Den&#039;&#039; or &#039;&#039;Saint Lucia&#039;&#039;, then you can ignore this page. Instead, follow the instructions here: [[Thief%27s_Den#Installation|Thief&#039;s Den Installation]] or [[Saint_Lucia|Saint Lucia Installation]].}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{important|headline=Important|text=You&#039;ll need to install the [http://www.dramthethief.com/darkmod/files/DOOM3-1.3.1.exe Doom 3 patch 1.3.1] ([http://72.8.59.188/TheDarkMod/Files/DOOM3-1.3.1.exe mirror]) otherwise the Mod won&#039;t run.}}&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
=== System Requirements ===&lt;br /&gt;
At a minimum, you&#039;ll need a machine which is capable of running the Doom 3 game. The team recommends adding more RAM and a bit more CPU to the basic requirements, however, otherwise running the larger maps will be difficult.&lt;br /&gt;
&lt;br /&gt;
Supported operating systems are Windows (2000/XP/Vista/Win7) or Linux. Doom 3 currently supports Macs, but The Dark Mod has not been ported to that platform.&lt;br /&gt;
&lt;br /&gt;
=== Install Doom 3 Patch 1.3.1 ===&lt;br /&gt;
In order to install The Dark Mod, you need to have the v1.3.1 patch for Doom 3 installed. See the [[#Weblinks|download section below]] for links.&lt;br /&gt;
&lt;br /&gt;
Linux users: make sure that the install path for Doom 3 is all lowercase (e.g. &amp;lt;code&amp;gt;/usr/local/lib/doom3&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
=== Space Requirements ===&lt;br /&gt;
This is only an estimation of the space requirements needed to play TDM missions. Keep in mind that development on TDM is going to continue over time and new stuff will be added all the time.&lt;br /&gt;
&lt;br /&gt;
* For the D3 installation you roughly need 1.5 GB.&lt;br /&gt;
* For the base TDM 1.00 package you need another 1.6 GB.&lt;br /&gt;
* Plus a variable amount of space you need for downloaded FM packages.&lt;br /&gt;
* Plus a variable amount of space for screenshots, savegames, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;So the minimum can be estimated to be slightly above 3 GB.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s difficult to give numbers about FM package size, as this depends on the amount of custom content the FM author is packing in. Usually FMs are very small, if they&#039;re using the stock TDM content (1 to 10 MB). Note: FMs are in PK4 (i.e. ZIP) format, so textures and mission files are shipped in compressed form.&lt;br /&gt;
&lt;br /&gt;
Savegames are of varying size, they can be up to 10-20 MB per save depending on the size of the FM you&#039;re playing, plus a small 700 kB screenshot generated per savegame.&lt;br /&gt;
&lt;br /&gt;
Screenshots depend on the screen resolution you&#039;re using (~2 MB per shot).&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
See the article [[Known System Configurations]] for a (hopefully growing) collection of system configurations and the corresponding user feedback.&lt;br /&gt;
&lt;br /&gt;
== Installing The Dark Mod ==&lt;br /&gt;
&lt;br /&gt;
===Install on Windows===&lt;br /&gt;
You need a working and patched Doom 3 installation on your hard drive. These steps will assume that you installed Doom 3 in the folder &amp;lt;tt&amp;gt;C:\Games\Doom3&amp;lt;/tt&amp;gt;.&lt;br /&gt;
# Download the [http://thedarkmod-is-not-yet-released.com/ TDM Updater] from one of our mirrors.&lt;br /&gt;
# Save the file to your Doom 3 folder, i.e. &amp;lt;tt&amp;gt;C:\Games\Doom3.&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Run the file. The installer will connect to one of our download mirrors and start the download process. &lt;br /&gt;
# Be patient and wait. The download will take a while.&lt;br /&gt;
# After installation, you&#039;ll find an executable &amp;lt;tt&amp;gt;tdmlauncher.exe&amp;lt;/tt&amp;gt; in your darkmod folder, i.e. &amp;lt;tt&amp;gt;C:\Games\Doom3\darkmod\tdmlauncher.exe&amp;lt;/tt&amp;gt;. Use this to start The Dark Mod.&lt;br /&gt;
&lt;br /&gt;
===Install on Linux===&lt;br /&gt;
&lt;br /&gt;
# You need the native version of Doom 3 installed and patched to v1.3.1, [[#Weblinks|see below]] for download links and install instructions.&lt;br /&gt;
# Since there is no 64 bit version of either Doom 3 or The DarkMod, on 64 bit systems you also need the 32 bit compatibility libraries installed. On some distributions like SuSE, these are included in the default installation, but on Kubuntu/Ubuntu you need to install the package called &amp;lt;code&amp;gt;ia32-lib&amp;lt;/code&amp;gt; and all its dependencies. Otherwise, even the installer for Doom 3 will fail to run.&lt;br /&gt;
# Create a folder &amp;lt;tt&amp;gt;~/.doom3/darkmod&amp;lt;/tt&amp;gt; in your home directory. Mind the dot in the path.&lt;br /&gt;
# Download the Linux version of the [http://thedarkmod-is-not-yet-released.com/ TDM Updater] and save it to &amp;lt;tt&amp;gt;~/.doom3/darkmod/&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Extract &#039;&#039;tdm_update.linux&#039;&#039;: &#039;&#039;&#039;unzip tdm_update.zip&#039;&#039;&#039;&lt;br /&gt;
# Make &#039;&#039;tdm_update.linux&#039;&#039; executable: &#039;&#039;&#039;chmod +x tdm_update.linux&#039;&#039;&#039;&lt;br /&gt;
# Run the updater: &#039;&#039;&#039;./tdm_update.linux&#039;&#039;&#039;  It will connect to our mirrors and download the packages for you.&lt;br /&gt;
If you get an error about GLIBCXX_3.4.9, delete or rename the files &amp;lt;tt&amp;gt;/usr/local/games/doom3/libstdc++.so.6&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;/usr/local/games/doom3/libgcc_s.so.1&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Launching The Dark Mod ==&lt;br /&gt;
Use the &#039;&#039;&#039;tdmlauncher&#039;&#039;&#039; application to run The Dark Mod. This small application will take care of launching the Doom 3 process with the correct command line arguments. TDM Launcher is available for both Windows and Linux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; &amp;lt;tt&amp;gt;C:\Games\Doom3\darkmod\tdmlauncher.exe&amp;lt;/tt&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Linux:&#039;&#039;&#039; &amp;lt;tt&amp;gt;~/.doom3/darkmod/tdmlauncher.linux&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The tdmlauncher application will also be used by the game itself when installing/re-installing/uninstalling FM packages, so don&#039;t ever think about deleting that file.&lt;br /&gt;
* See also [[Creating Desktop Shortcuts for TDM]].&lt;br /&gt;
&lt;br /&gt;
=== Passing custom command line arguments ===&lt;br /&gt;
Some people like to have custom command line arguments to the game, which is supported by tdmlauncher. Open the &amp;lt;tt&amp;gt;dmargs.txt&amp;lt;/tt&amp;gt; in your darkmod folder and add any arguments you&#039;d like TDM Launcher to pass to the Doom3 command line.&lt;br /&gt;
* See also [[Doom3 command line arguments]].&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting TDM Launcher ===&lt;br /&gt;
The tdmlauncher executable will generate a small logfile &amp;lt;tt&amp;gt;tdmlauncher.log&amp;lt;/tt&amp;gt; each time it is invoked. The log file is located right next to the executable and might give some useful insight if the game fails to load.&lt;br /&gt;
&lt;br /&gt;
== First Startup ==&lt;br /&gt;
* Please take your time to read through [[The Dark Mod Gameplay]] article to get familiar with the game. &lt;br /&gt;
* TDM ships with a Training Mission which is designed to introduce you to TDM gameplay.  You should start this mission first even if you&#039;ve played stealth games before.&lt;br /&gt;
* Adjust the settings in the menus, like screen resolution and gameplay settings.&lt;br /&gt;
* See also the [[Performance Tweaks]] article to make TDM run a little bit faster if you&#039;re on a lower end machine.&lt;br /&gt;
&lt;br /&gt;
== Installing and Running Fan Missions ==&lt;br /&gt;
Go to www.thedarkmod.com to get hold of mission packages available for The Dark Mod. Each FM is contained in a PK4 file, which contains all the files necessary to run the mission.&lt;br /&gt;
# Download the mission PK4&lt;br /&gt;
# Drop the file into the fms/ folder, e.g. &amp;lt;tt&amp;gt;C:\Games\doom3\darkmod\fms\&amp;lt;/tt&amp;gt;&lt;br /&gt;
# Launch The Dark Mod&lt;br /&gt;
# The mission should now be listed in your &#039;&#039;New Mission&#039;&#039; menu. &lt;br /&gt;
# Highlight the mission and hit &#039;&#039;Install&#039;&#039; to install. TDM will automatically restart.&lt;br /&gt;
# Hit &#039;&#039;New Mission&#039;&#039; and then &#039;&#039;Start this Mission&#039;&#039; on the upper left.&lt;br /&gt;
See the full article [[Installing and Running Fan Missions]] for a detailed explanation.&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
&lt;br /&gt;
* Doom [http://72.8.59.188/TheDarkMod/Files/DOOM3-1.3.1.exe v1.3.1 patch for Windows]  ([http://www.dramthethief.com/darkmod/files/DOOM3-1.3.1.exe mirror])&lt;br /&gt;
* Doom v1.3.1 for Linux: [ftp://ftp.idsoftware.com/idstuff/doom3/ FTP] [http://zerowing.idsoftware.com:6969/ BitTorrent]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DoomConfig.cfg Howto==&lt;br /&gt;
&lt;br /&gt;
Game configuration settings are stored in the file DoomConfig.cfg but there is one in every FM folder as well as base and darkmod folders. Normally you just use the Settings menu but if you want to manually change or add any settings you should read  [[DoomConfig.cfg]] to see how they all integrate together or you may lose some settings if you edit the wrong way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{installation}}&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9191</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9191"/>
		<updated>2009-10-09T03:43:41Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Nvidia 9600GT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, std ambient.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT 512MB&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater.&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD (1 GB model)===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel Express chipset===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel Express chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
	<entry>
		<id>https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9190</id>
		<title>Known System Configurations</title>
		<link rel="alternate" type="text/html" href="https://wiki.thedarkmod.com/index.php?title=Known_System_Configurations&amp;diff=9190"/>
		<updated>2009-10-09T03:43:03Z</updated>

		<summary type="html">&lt;p&gt;Leatherman: /* Nvidia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This page should be used to collect feedback about user system and the performance or problems they have been experiencing. Be sure to mention your CPU, amount of RAM, graphics card and operating system in the specs. (Don&#039;t post unimportant things like power supply or what type of case you have.). For performance feedback, specify an average FPS you&#039;ve been getting, the video settings you&#039;re using and (important!) the FM you&#039;ve been playing. Feel free to post a free-form description of your experience. In case of display problems, the graphics driver version might be of interest.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce FX5900===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (1)&lt;br /&gt;
**CPU: Celeron 3.06Ghz&lt;br /&gt;
**Ram: 2.0GB&lt;br /&gt;
**GPU: Nvidia GeForce FX5900 128MB&lt;br /&gt;
**OS: Windows XP SP3&lt;br /&gt;
**Performance: Just about playable on minimal settings 800 x 600 etc. Chalice of Kings seeing 20 to 30fps at best (well 50 or 60fps in a cupboard); the most complex areas in the house it drops to 10 to 20 and sometimes 7 or 8. Even with alerts I played through this OK but definitely not smooth.&lt;br /&gt;
**DarkRadiant: Slow but useable but cannot run simultaneously with Dark Mod except with very small maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GeForce 6150SE nForce430===&lt;br /&gt;
&lt;br /&gt;
*demagogue (desktop)&lt;br /&gt;
**CPU: AMD Athlon 2650e 1.60 GHz&lt;br /&gt;
**Ram: 2.0 GB&lt;br /&gt;
**GPU: Nvidia GeForce 6150SE nForce430&lt;br /&gt;
**OS: Windows Vista sp1&lt;br /&gt;
**Performance: On my own Patently Dangerous, running at 800x600, no AA, std ambient.  Usually 40+ FPS inside and 20 outside on the streets.  I&#039;m also running it off an external hard-drive; not sure if that slows things down a little.  &lt;br /&gt;
**DarkRadiant: No problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 6800===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (1)&lt;br /&gt;
** CPU: Intel Pentium 4 1.4 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: nVidia GeForce 6800&lt;br /&gt;
** OS: Windows XP SP1&lt;br /&gt;
** Performance: no problem running TDM missions in general, and usually decent to good framerates.  A mission like Saint Lucia gets at least 15 FPS in the worst areas, and 40 FPS in simple areas.  Running at 800x600, no AA, std ambient.  Launching (first time only) and compiling missions can take a few minutes.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===nVidia GeForce 7600 GT===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (4, updated configuration of 3)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: nVidia GeForce 7600 GT&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  In all areas of trainer and Saint Lucia with vsync disabled, framerate tops out and stays at 60FPS.  Running at 1024x760, 2x AA, std ambient.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GS===&lt;br /&gt;
&lt;br /&gt;
*BrokenArts&lt;br /&gt;
**CPU: AMD Athlon64 X2 4400+ 2.3GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 8800GS 384MB&lt;br /&gt;
**OS: Windows Vista / Ubuntu 9.04 64bit&lt;br /&gt;
**Performance: No problems with any map @ 1680x1050, 0xAA, 8xAF, Bloom disabled.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 8800GT===&lt;br /&gt;
&lt;br /&gt;
*HappyCheeze&lt;br /&gt;
**CPU:Intel Q6600 Quadcore 2.4 GHz&lt;br /&gt;
**Ram: 4.0 GB&lt;br /&gt;
**GPU: Nvidia 8800GT&lt;br /&gt;
**OS: Windows XP and Windows 7 RC&lt;br /&gt;
**Performance: Running at 1280x1024, all max except for AA. I get around 60 FPS indoor and usually 30s outdoors. For some reason, I cannot run maximum AA. It drops the FPS sharply. I am unsure as to why this is. I can run maxed out AA on other games such as TF2 and Oblivion (with clip plane low of course). If I can run source engine games maxed out, than I am confused as to why an older engine cannot be run the same way.&lt;br /&gt;
**DarkRadiant: No problems. I use two monitors. Really helps.&lt;br /&gt;
&lt;br /&gt;
===Nvidia 9600GT===&lt;br /&gt;
&lt;br /&gt;
*LeatherMan&lt;br /&gt;
**CPU: AMD Athlon64 X2 5050e 2.6GHz&lt;br /&gt;
**RAM: 2.5GB&lt;br /&gt;
**GPU: Nvidia 9600GT&lt;br /&gt;
**OS: Mandriva 2009.1 32bit / Ubuntu 9.04 64bit/32bit&lt;br /&gt;
**Performance: Quite playable @ 1680x1050 with 2xAA, 8xAF, Standard ambient, High Quality shaders, and Bloom enabled. Very few slowdowns, even on large maps, but with some lag underwater.&lt;br /&gt;
**Dark Radiant: No problems&lt;br /&gt;
&lt;br /&gt;
===nVidia 9700M GT===&lt;br /&gt;
&lt;br /&gt;
* greebo&lt;br /&gt;
** CPU: Intel Core 2 Duo T9400 (2.4 GHz)&lt;br /&gt;
** RAM: 4 GB&lt;br /&gt;
** GPU: nVidia 9700M GT&lt;br /&gt;
** OS: Vista x64&lt;br /&gt;
** Performance: I can run and dmap just about any map. I&#039;m usually capping at 60 FPS, the larger maps with lots of AI tickle around 30 FPS. I have my video setting at 1920x1200, no anti-aliasing, 4x anisotropy, Standard ambient and High Quality interaction shaders.&lt;br /&gt;
** DarkRadiant: no problem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nvidia GTX280===&lt;br /&gt;
&lt;br /&gt;
*Fidcal (2)&lt;br /&gt;
**CPU: AMD Phenom  Quad core 2.6Ghz &lt;br /&gt;
**Ram: 8GB&lt;br /&gt;
**GPU: Nvidia GTX280 PCI Express 1GB&lt;br /&gt;
**OS: Windows Vista Home Premium SP1&lt;br /&gt;
**Performance: Maps and Dmaps all FMs I&#039;ve tried so far. Decent performance, rarely below 20fps, mostly 25 to 50 on not quite the top settings but fairly high.&lt;br /&gt;
**DarkRadiant: Cannot do render mode or far clip mode. Slow with big maps so use the grid filter to just show the area I&#039;m working on mostly.&lt;br /&gt;
&lt;br /&gt;
==Radeon==&lt;br /&gt;
&lt;br /&gt;
===Radeon 4850 HD (1 GB model)===&lt;br /&gt;
&lt;br /&gt;
*Mortem Desino (2)&lt;br /&gt;
** CPU: Intel Core 2 Duo 3.2 GHz&lt;br /&gt;
** RAM: 4.0 GB&lt;br /&gt;
** GPU: ATI Radeon 4850 HD (1 GB model)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performance: Running at 1920x1080, 8x AA, 8x AF, std ambient, Saint Lucia hovers at 30 fps outdoors and 60 fps indoors. Large maps with lots of AI usually get no less than 30 fps.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 7500 video card===&lt;br /&gt;
&lt;br /&gt;
*demagogue (old Inspiron 5100 laptop)&lt;br /&gt;
**CPU: Pentium 4 CPU, 2.66 GHz&lt;br /&gt;
**Ram: 384 MB Ram&lt;br /&gt;
**GPU: Radeon 7500 video card&lt;br /&gt;
**OS: Windows XP sp3&lt;br /&gt;
**Performance:  Running at 800x600, no AA, std ambient, on any FM, FPS down to &amp;lt;5 and brush textures were whited out because of old video card.  An example of below the lower bounds, but I was surprised it ran at all.  &lt;br /&gt;
**DarkRadiant: I was able to open a map, but didn&#039;t try editing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Radeon 9600 Pro (128 Mb)===&lt;br /&gt;
&lt;br /&gt;
* Mortem Desino (1)&lt;br /&gt;
** CPU: Intel Pentium 4 2.4 GHz&lt;br /&gt;
** RAM: 1.25 GB&lt;br /&gt;
** GPU: ATI Radeon 9600 Pro (128 Mb)&lt;br /&gt;
** OS: Windows XP Professional&lt;br /&gt;
** Performace: Running at 1440x900 No AA, No AF, std ambient, Saint Lucia hovers around 15 fps outdoors and 30-40 fps indoors. &lt;br /&gt;
***If I wanted to have Anti-Aliasing, I had to use the utility packaged with my Graphics Card, the &amp;quot;ATI Catalyst Control Center&amp;quot;, because Doom 3&#039;s 4x AA was significantly slower than ATI&#039;s 4x AA.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
===Radeon 4890 HD (1 GB)===&lt;br /&gt;
&lt;br /&gt;
* Brethren&lt;br /&gt;
** CPU: AMD Phenom II triple core 2.8 Ghz&lt;br /&gt;
** RAM: 4.00 GB&lt;br /&gt;
** GPU: ATI Radeon 4890 HD (1 GB)&lt;br /&gt;
** OS: Vista Ultimate&lt;br /&gt;
** Performace: Runs very smooth at 1920x1080, between 30-60 fps&lt;br /&gt;
***Had some rare &amp;amp; isolated freeze/crash issues with Catalyst drivers 9.7 and below, but was fine after upgrading to 9.9.&lt;br /&gt;
** DarkRadiant: no problems.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Intel 82915G/GV/910GL Express===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (2)&lt;br /&gt;
** CPU: Intel Pentium 4 3.0 GHz&lt;br /&gt;
** RAM: 1 GB&lt;br /&gt;
** GPU: onboard Intel 82915G/GV/910GL Express&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually poor due to onboard video:  5-15 fps in most areas, higher in only simplest areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
===Intel Express chipset===&lt;br /&gt;
&lt;br /&gt;
* SneaksieDave (3, original configuration)&lt;br /&gt;
** CPU: Intel Core 2 Duo 2.66 GHz&lt;br /&gt;
** RAM: 2 GB&lt;br /&gt;
** GPU: onboard Intel Express chipset&lt;br /&gt;
** OS: Windows XP SP2&lt;br /&gt;
** Performance:  framerate is usually not great due to onboard video, but noticeably better than configuration 2 above:  12-20 fps in most areas, higher in simple areas.  Running at 800x600, no AA, std ambient.&lt;br /&gt;
** DarkRadiant: no renderer mode but otherwise fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Troubleshooting]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Leatherman</name></author>
	</entry>
</feed>