Triggering the Death Menu: Difference between revisions

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Because the server handles respawns or something, not the local game.
Because the server handles respawns or something, not the local game.


[[Category:Scripting]]
{{sdk}}

Latest revision as of 13:06, 2 July 2008

Originally written by Ishtvan on http://forums.thedarkmod.com/topic/3764

To instantly trigger the menu that comes up when you die, this command is used:

gameLocal.sessioncommand("died")

In multiplayer, I believe you have to use this:

player->forceRespawn = true;

Because the server handles respawns or something, not the local game.