Trigger Facing: Revision history

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25 June 2022

16 March 2022

2 July 2008

  • curprev 13:5413:54, 2 July 2008Fidcal talk contribs 2,207 bytes +2,207 New page: ''written by Fidcal'' The ''trigger_facing'' entity triggers any target if clipped by the player AND if the player is facing a set direction. This can be used: * To make sure a player se...