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  • == Sign Conventions == ...ar rotation about the axis that is entered in to the rotation matrix. The conventions are described below:
    5 KB (774 words) - 03:46, 20 October 2018
  • == Naming Conventions == == Material File Conventions ==
    3 KB (462 words) - 09:35, 9 April 2020
  • == '''Conventions''' == ...s 0 and 2 (real cores) and add two '''launch cvars''' ( See [[#Conventions|Conventions]]).
    76 KB (12,036 words) - 01:27, 26 April 2024
  • === Version conventions === The is also some conventions about directory structure of official versions on the official mirrors. If
    26 KB (4,415 words) - 13:46, 27 May 2021
  • == Naming Conventions ==
    16 KB (2,953 words) - 00:14, 4 October 2023
  • ==== Path Conventions ====
    24 KB (3,774 words) - 18:54, 14 April 2024
  • == Filename conventions ==
    7 KB (1,091 words) - 07:55, 16 May 2021
  • ===#Define Naming Conventions in TDM===
    8 KB (910 words) - 18:46, 22 August 2022
  • ...of things in the GUI are case-sensitive or insensitive, and related naming conventions and styles. Case issues can cause parser fails! ...ies are largely one of 12 specific bits in a "flags" variable. The usual C conventions pertain for conversions between booleans and ints.)
    15 KB (2,248 words) - 21:44, 27 December 2022
  • ==Naming conventions==
    7 KB (1,075 words) - 08:31, 26 August 2020
  • === Underlying Image File Locations and Naming Conventions ===
    14 KB (2,170 words) - 17:11, 13 October 2021
  • ...enfest/renspeak.htm/ here] for tips on how to properly use archaic English conventions like thee and thou)
    10 KB (1,602 words) - 19:22, 13 May 2017
  • ...any conflicts between core game and missions, FM authors should follow the conventions: * When doing so, please follow the conventions:
    15 KB (2,459 words) - 16:37, 2 July 2023
  • Starting from TDM 2.08, it should be easy to check it thanks to the new conventions on third-party stuff (see also [[Libraries and Dependencies]]).
    32 KB (5,350 words) - 13:59, 16 December 2023
  • ...y way it wants. The whole program optimization can change function calling conventions or perform input-sensitive optimization without preserving the original fun
    6 KB (1,024 words) - 11:38, 1 May 2012
  • * Lightgem is now defined in it's own "view" to better match native rendering conventions
    11 KB (1,614 words) - 16:51, 2 February 2021
  • ...n archaic form of English, with "thee", "thou" and other biblical-sounding conventions (eg. "Wherefore smitest thou thy fellow?"). The more formal the occasion, t
    25 KB (4,280 words) - 22:07, 13 January 2019
  • ...n archaic form of English, with "thee", "thou" and other biblical-sounding conventions (eg. "Wherefore smitest thou thy fellow?"). The more formal the occasion, t
    26 KB (4,282 words) - 16:05, 31 January 2019
  • ...of things in the GUI are case-sensitive or insensitive, and related naming conventions and styles. Case issues can cause parser fails!
    14 KB (2,085 words) - 20:11, 30 November 2022
  • [[Category:Conventions]]
    2 KB (322 words) - 03:45, 20 October 2018
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