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  • ...yer can stand and ride on it instead. (Presumably, the bobbing can inflict damage if the player gets pinched between the bobber and some other immoveable.) N
    11 KB (1,696 words) - 23:21, 14 December 2021
  • ...arkmod.com/view.php?id=2075 #2075]: AI were alerted when they took falling damage
    11 KB (1,573 words) - 05:12, 4 February 2019
  • ...rmour and aim for the more exposed and vulnerable parts of guards' bodies. Damage dealt to soft tissues, particularly in the head and upper torso area, can b
    2 KB (331 words) - 14:10, 31 March 2021
  • ...lows for dealing out i.e. fake health potions which have no effect or deal damage instead (as an example).
    30 KB (4,994 words) - 11:07, 7 April 2024
  • |Does direct damage to the target entity.
    10 KB (1,574 words) - 15:22, 15 November 2016
  • ...darkmod.com/view.php?id=3440 #3440]: [Def / Setup] Zombies should not take damage from arrows; visual indicator needed (Springheel)
    24 KB (3,321 words) - 14:07, 4 February 2021
  • ...//bugs.thedarkmod.com/view.php?id=2655 #2655]: Werebeast crawler can cause damage above his height (AI) (grayman)
    6 KB (931 words) - 05:14, 4 February 2021
  • OWWW MY HAND! Think I just gained 3 years worth of carpal tunnel damage in one go with that one. Anyways, the resulting normalmap looks like...
    18 KB (3,221 words) - 07:15, 4 April 2012
  • ...gs.thedarkmod.com/view.php?id=1697 #1697]: AI errors when alerted by melee damage (AI)
    13 KB (1,967 words) - 15:56, 3 February 2021
  • '''Hit By the Player No Damage''': The player tried to blackjack you but failed. What an idiot.<br>
    23 KB (3,907 words) - 05:44, 31 January 2019
  • ...s only when the entity has a [[health]], and this health drops to 0 due to damage to the entity.
    450 bytes (66 words) - 14:31, 8 February 2008
  • * Players can no longer exploit mantle to evade fall damage for very long falls
    17 KB (2,452 words) - 10:59, 10 February 2023
  • ...decreases from right to left. When the bar runs out, you'll begin to take damage. Surfacing or using a Breath Potion will restore your air bar.
    2 KB (334 words) - 15:35, 6 May 2024
  • // Can we damage the enemy already?
    7 KB (1,083 words) - 12:15, 21 July 2011
  • ...n set spawnarg "douse 0" on damageDef to not extinguish lights from splash damage.
    12 KB (1,722 words) - 05:14, 28 March 2024
  • ...eated by a necromancer. They are virtually mindless, but are difficult to damage with normal weapons. Regular arrows are useless against them. With enough
    1 KB (196 words) - 20:08, 11 March 2010
  • ...mercial game developer Arnout 'RR2DO2' van Meer], while he was with Splash Damage, Ltd., a game studio he co-founded. During 2001-2004, Q3Font was developed
    8 KB (1,405 words) - 18:31, 8 May 2024
  • |''Slow-fall potion. Reduces falling damage but slows movement.''
    227 KB (38,525 words) - 14:59, 13 April 2024
  • :Should be used with extra care, can trigger hardware clipping. This will not damage your hardware, but sound real crappy -- keep in mind this is a game and not
    11 KB (1,832 words) - 16:14, 13 April 2024
  • ...ot paying the guild its fair share of the loot, but they could irreperably damage the guild's reputation.
    3 KB (556 words) - 20:07, 11 March 2010
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