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- ...yer can stand and ride on it instead. (Presumably, the bobbing can inflict damage if the player gets pinched between the bobber and some other immoveable.) N11 KB (1,696 words) - 23:21, 14 December 2021
- ...arkmod.com/view.php?id=2075 #2075]: AI were alerted when they took falling damage11 KB (1,573 words) - 05:12, 4 February 2019
- ...rmour and aim for the more exposed and vulnerable parts of guards' bodies. Damage dealt to soft tissues, particularly in the head and upper torso area, can b2 KB (331 words) - 14:10, 31 March 2021
- ...lows for dealing out i.e. fake health potions which have no effect or deal damage instead (as an example).30 KB (4,994 words) - 11:07, 7 April 2024
- |Does direct damage to the target entity.10 KB (1,574 words) - 15:22, 15 November 2016
- ...darkmod.com/view.php?id=3440 #3440]: [Def / Setup] Zombies should not take damage from arrows; visual indicator needed (Springheel)24 KB (3,321 words) - 14:07, 4 February 2021
- ...//bugs.thedarkmod.com/view.php?id=2655 #2655]: Werebeast crawler can cause damage above his height (AI) (grayman)6 KB (931 words) - 05:14, 4 February 2021
- OWWW MY HAND! Think I just gained 3 years worth of carpal tunnel damage in one go with that one. Anyways, the resulting normalmap looks like...18 KB (3,221 words) - 07:15, 4 April 2012
- ...gs.thedarkmod.com/view.php?id=1697 #1697]: AI errors when alerted by melee damage (AI)13 KB (1,967 words) - 15:56, 3 February 2021
- '''Hit By the Player No Damage''': The player tried to blackjack you but failed. What an idiot.<br>23 KB (3,907 words) - 05:44, 31 January 2019
- ...s only when the entity has a [[health]], and this health drops to 0 due to damage to the entity.450 bytes (66 words) - 14:31, 8 February 2008
- * Players can no longer exploit mantle to evade fall damage for very long falls17 KB (2,452 words) - 10:59, 10 February 2023
- ...decreases from right to left. When the bar runs out, you'll begin to take damage. Surfacing or using a Breath Potion will restore your air bar.2 KB (334 words) - 15:35, 6 May 2024
- // Can we damage the enemy already?7 KB (1,083 words) - 12:15, 21 July 2011
- ...n set spawnarg "douse 0" on damageDef to not extinguish lights from splash damage.12 KB (1,722 words) - 05:14, 28 March 2024
- ...eated by a necromancer. They are virtually mindless, but are difficult to damage with normal weapons. Regular arrows are useless against them. With enough1 KB (196 words) - 20:08, 11 March 2010
- ...mercial game developer Arnout 'RR2DO2' van Meer], while he was with Splash Damage, Ltd., a game studio he co-founded. During 2001-2004, Q3Font was developed8 KB (1,405 words) - 18:31, 8 May 2024
- |''Slow-fall potion. Reduces falling damage but slows movement.''227 KB (38,525 words) - 14:59, 13 April 2024
- :Should be used with extra care, can trigger hardware clipping. This will not damage your hardware, but sound real crappy -- keep in mind this is a game and not11 KB (1,832 words) - 16:14, 13 April 2024
- ...ot paying the guild its fair share of the loot, but they could irreperably damage the guild's reputation.3 KB (556 words) - 20:07, 11 March 2010