Sound: Difference between revisions

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{{index-page|category=Sound|topic=sounds}}
Here you will find information about the sounds and how you add them to your level.
Here you will find information about the sounds and how you add them to your level.


* [[Adding ambient Sounds to your Map]]
* [[Adding ambient Sounds to your Map]]
* [[Estimating Volume for New Sounds]]
* [[Estimating Volume for New Sounds]]
* [[Faked lipsync]], and how to turn it off for specific sounds
* [[Moveables: Surface Type-dependent Bounce Sound]]
* [[Moveables: Surface Type-dependent Bounce Sound]]
* [[Problem Hearing Varied Sounds]]
* [[Problem Hearing Varied Sounds]]
* [[Reaction to Material Types]]
* [[Reaction to Material Types]]
* [[Setting up Individual Propagated Sounds and Estimating Volume]]
* [[Setting up Individual Propagated Sounds and Estimating Volume]]
* [[Setting Up Speakers]] -- Soundshader keywords and how mappers can override them
* [[Setting Reverb Data of Rooms (EAX)]]
* [[Setting Reverb Data of Rooms (EAX)]]
* [[Sound Folderstructure]]
* [[Sound Folderstructure]]
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* [[Sound Propagation: Part 1]]
* [[Sound Propagation: Part 1]]
* [[Sound Propagation: Part 2]]
* [[Sound Propagation: Part 2]]
* [[Volume Issues]]  -- info from the board about a D3 bug with volume; as well as good developer cvar to make sounds visible
* [[AI Greetings]] -- how the AI greeting system works


[[Category:Sound]]
{{sound}}

Latest revision as of 19:46, 7 January 2014

This is a selected list of articles and tutorials about sounds.
Please see the category Sound for a full list of articles for this topic.

Here you will find information about the sounds and how you add them to your level.