List of global variables: Difference between revisions

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In '''The Dark Mod''', variables named '''gloabl0''' to '''gloabl7''' influence the rendering of certain materials. They are set at run-time by the code automatically. See also the [[list of shaderParm variables]].
In '''The Dark Mod''', variables named '''global0''' to '''global7''' influence the rendering of certain materials. They are set at run-time by the code automatically. See also the [[list of shaderParm variables]].


== List of globals ==
== List of globals ==

Revision as of 13:10, 15 June 2008

In The Dark Mod, variables named global0 to global7 influence the rendering of certain materials. They are set at run-time by the code automatically. See also the list of shaderParm variables.

List of globals

# Value Used by
0 ? Used by Bloom to hide/show/lessen haze effects when bloom is active
1 ? Used by Bloom to scale light ray effects when bloom is active
2 ? Used by Ambient Texture Method - Red channel
3 ? Used by Ambient Texture Method - Green channel
4 ? Used by Ambient Texture Method - Blue channel
5 ? Unused
6 ? Used by Portal Sky - X-Direction
7 ? Used by Portal Sky - Y-Direction

See also