Animation Rig notes: Difference between revisions

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m (New page: == Animation Rig Notes == * proguardmesh_rev2.mb = used to create character animations for any DM characters. The rig includes IK legs and both IK and FK options for the arms. * proguard...)
 
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* proguardmesh_rev2.mb = used to create character animations for any DM characters. The rig includes IK legs and both IK and FK options for the arms.
* proguardmesh_rev2.mb = used to create character animations for any DM characters. The rig includes IK legs and both IK and FK options for the arms.
* proguardmesh_export.mb = used for exporting the model (headless)
* proguardmesh_export.mb = used for exporting the model (headless)


== Exporting Notes ==  
== Exporting Notes ==  

Revision as of 08:23, 22 March 2009

Animation Rig Notes

  • proguardmesh_rev2.mb = used to create character animations for any DM characters. The rig includes IK legs and both IK and FK options for the arms.
  • proguardmesh_export.mb = used for exporting the model (headless)


Exporting Notes

  • Current scale of the mesh and animations is set to 0.97
  • If you scale the model you should add the same scale values to the animations (animation scales the model).